Re-added transition flares in track_end.lua

This commit is contained in:
Hersi 2021-12-11 19:44:09 +01:00
parent d171a99149
commit 5b43521021
1 changed files with 22 additions and 0 deletions

View File

@ -438,6 +438,28 @@ end
local function renderForeground(clearState)
if clearState == STATE_CRASH then
-- Enter flares
gfx.BeginPath();
gfx.ImageRect(
outroTransitionFlareX,
530,
3280*0.5,
790*0.5,
enterFlareBlueImage,
1,
0
);
gfx.BeginPath();
gfx.ImageRect(
-outroTransitionFlareX, -- go from the other side of the screen
530,
3280*0.5,
790*0.5,
enterFlarePinkImage,
1,
0
);
drawParticles(particlesCrash);
gfx.BeginPath();