70 lines
1.8 KiB
Lua
70 lines
1.8 KiB
Lua
local badges = game.GetSkinSetting("badges")
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local none = gfx.CreateSkinImage("dan/none.png",1)
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dan = {
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gfx.CreateSkinImage("dan/SKILLED.png",1),
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gfx.CreateSkinImage("dan/EXPERT.png",1),
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gfx.CreateSkinImage("dan/EXPERT (MASTERY).png",1),
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gfx.CreateSkinImage("dan/LOWER PRO.png",1),
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gfx.CreateSkinImage("dan/LOWER PRO (MASTERY).png",1),
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gfx.CreateSkinImage("dan/UPPER PRO.png",1),
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gfx.CreateSkinImage("dan/UPPER PRO (MASTERY).png",1),
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gfx.CreateSkinImage("dan/LOWER MASTER.png",1),
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gfx.CreateSkinImage("dan/LOWER MASTER (MASTERY).png",1),
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gfx.CreateSkinImage("dan/UPPER MASTER.png",1),
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gfx.CreateSkinImage("dan/UPPER MASTER (MASTERY).png",1),
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gfx.CreateSkinImage("dan/GRANDMASTER.png",1),
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gfx.CreateSkinImage("dan/GRANDMASTER+.png",1),
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}
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local badger = function (yes)
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if badges == "NONE" or yes == true then
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danbadge = none
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elseif badges == "SKILLED" then
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danbadge = dan[1]
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elseif badges == "EXPERT" then
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danbadge = dan[2]
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elseif badges == "EXPERT (MASTERY)" then
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danbadge = dan[3]
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elseif badges == "LOWER PRO" then
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danbadge = dan[4]
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elseif badges == "LOWER PRO (MASTERY)" then
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danbadge = dan[5]
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elseif badges == "UPPER PRO" then
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danbadge = dan[6]
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elseif badges == "UPPER PRO (MASTERY)" then
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danbadge = dan[7]
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elseif badges == "LOWER MASTER" then
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danbadge = dan[8]
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elseif badges == "LOWER MASTER (MASTERY)" then
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danbadge = dan[9]
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elseif badges == "UPPER MASTER" then
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danbadge = dan[10]
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elseif badges == "UPPER MASTER (MASTERY)" then
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danbadge = dan[11]
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elseif badges == "GRANDMASTER" then
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danbadge = dan[12]
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elseif badges == "GRANDMASTER+" then
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danbadge = dan[13]
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end
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return danbadge
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end
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return badger |