/ sortwheel not scaling properly
This commit is contained in:
parent
d576a1ce2c
commit
73bfe6b41e
|
@ -8,7 +8,7 @@ local activeItemBgImage = gfx.CreateSkinImage(
|
||||||
local titleTextImage =
|
local titleTextImage =
|
||||||
gfx.CreateSkinImage('song_select/sort_wheel/title.png', 0)
|
gfx.CreateSkinImage('song_select/sort_wheel/title.png', 0)
|
||||||
|
|
||||||
resx, resy = game.GetResolution()
|
local resx, resy = game.GetResolution()
|
||||||
local desw, desh = 1080, 1920;
|
local desw, desh = 1080, 1920;
|
||||||
local scale = 1;
|
local scale = 1;
|
||||||
|
|
||||||
|
@ -170,6 +170,10 @@ end
|
||||||
function render(deltaTime, shown)
|
function render(deltaTime, shown)
|
||||||
gfx.Save()
|
gfx.Save()
|
||||||
gfx.ResetTransform()
|
gfx.ResetTransform()
|
||||||
|
renderedButtonLabels = {};
|
||||||
|
resetLayoutInformation()
|
||||||
|
gfx.Scale(scale, scale)
|
||||||
|
|
||||||
if not shown then
|
if not shown then
|
||||||
transitionEnterReverse = true
|
transitionEnterReverse = true
|
||||||
if (transitionEnterScale > 0) then drawSortWheel(deltaTime) end
|
if (transitionEnterScale > 0) then drawSortWheel(deltaTime) end
|
||||||
|
@ -179,10 +183,6 @@ function render(deltaTime, shown)
|
||||||
end
|
end
|
||||||
tickTransitions(deltaTime)
|
tickTransitions(deltaTime)
|
||||||
|
|
||||||
renderedButtonLabels = {};
|
|
||||||
resetLayoutInformation()
|
|
||||||
gfx.Scale(scale, scale)
|
|
||||||
|
|
||||||
gfx.Restore()
|
gfx.Restore()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue