From 73bfe6b41ed335f1cd93627a0c024a2cfaaf5820 Mon Sep 17 00:00:00 2001 From: FajsiEx Date: Fri, 13 Aug 2021 20:57:38 +0200 Subject: [PATCH] / sortwheel not scaling properly --- scripts/songselect/sortwheel.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/scripts/songselect/sortwheel.lua b/scripts/songselect/sortwheel.lua index 034fe9a..fa83290 100644 --- a/scripts/songselect/sortwheel.lua +++ b/scripts/songselect/sortwheel.lua @@ -8,7 +8,7 @@ local activeItemBgImage = gfx.CreateSkinImage( local titleTextImage = gfx.CreateSkinImage('song_select/sort_wheel/title.png', 0) -resx, resy = game.GetResolution() +local resx, resy = game.GetResolution() local desw, desh = 1080, 1920; local scale = 1; @@ -170,6 +170,10 @@ end function render(deltaTime, shown) gfx.Save() gfx.ResetTransform() + renderedButtonLabels = {}; + resetLayoutInformation() + gfx.Scale(scale, scale) + if not shown then transitionEnterReverse = true if (transitionEnterScale > 0) then drawSortWheel(deltaTime) end @@ -179,10 +183,6 @@ function render(deltaTime, shown) end tickTransitions(deltaTime) - renderedButtonLabels = {}; - resetLayoutInformation() - gfx.Scale(scale, scale) - gfx.Restore() end