/ lanespeed calc
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@ -54,9 +54,11 @@ local render = function (deltaTime, bpm, laneSpeed)
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renderOutlinedText(25,y+247, "BPM", 2);
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renderOutlinedText(25,y+247, "BPM", 2);
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renderOutlinedText(25,y+281, "LANE-SPEED", 2);
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renderOutlinedText(25,y+281, "LANE-SPEED", 2);
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gfx.TextAlign(gfx.TEXT_ALIGN_RIGHT + gfx.TEXT_ALIGN_MIDDLE)
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local actualLaneSpeed = (bpm*laneSpeed)/100
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gfx.TextAlign(gfx.TEXT_ALIGN_RIGHT + gfx.TEXT_ALIGN_MIDDLE);
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renderOutlinedText(260,y+247, string.format("%.0f", bpm), 2);
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renderOutlinedText(260,y+247, string.format("%.0f", bpm), 2);
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renderOutlinedText(260,y+281, string.format("%.2f", laneSpeed), 2);
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renderOutlinedText(260,y+281, string.format("%.2f", actualLaneSpeed), 2);
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end
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end
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return {
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return {
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