36 lines
847 B
Lua
36 lines
847 B
Lua
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local splash1Image = gfx.CreateSkinImage('titlescreen/title/background.png', 0);
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local triggerModeSelect = false;
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-- game.LoadSkinSample('titlescreen/splash/splash1.wav');
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-- local splash1SfxPlayed = false;
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local render = function (deltaTime)
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gfx.BeginPath();
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gfx.ImageRect(0, 0, 1080, 1920, splash1Image, 1, 0);
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-- if (not splash1SfxPlayed) then
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-- splash1SfxPlayed = true;
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-- game.PlaySample('titlescreen/splash/splash1.wav');
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-- end
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if (triggerModeSelect) then
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triggerModeSelect = false;
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return {
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eventType = 'switch',
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toScreen = 'mode_select'
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}
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end
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end
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local onButtonPressed = function(button)
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if button == game.BUTTON_STA then
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triggerModeSelect = true;
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end
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end
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return {
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render = render,
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onButtonPressed = onButtonPressed
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} |