ExperimentalGear/scripts/gameplay/earlylate.lua

109 lines
2.7 KiB
Lua

local Dimensions = require "common.dimensions"
-- Used for comparing button_hit()'s delta parameter with the
-- gameplay_earlyLateFor/gameplay_msDisplay skin settings values.
-- If the number is <= delta then the EarlyLate/ms should be shown
local compare = {
["ALL"] = 2,
["CRITICAL (or worse)"] = 2,
["NEAR (or worse)"] = 1,
["NONE"] = -1,
["OFF"] = -1
}
local portraitHeightFractions = {
["UPPER+"] = 2.4,
["UPPER"] = 3,
["STANDARD"] = 4.2,
["LOWER"] = 5.3,
}
local landscapeHeightFractions = {
["UPPER+"] = 1.5,
["UPPER"] = 2.7,
["STANDARD"] = 4.1,
["LOWER"] = 6.7,
}
local earlyLateFor = compare[game.GetSkinSetting("gameplay_earlyLateFor")]
local msFor = compare[game.GetSkinSetting("gameplay_msFor")]
local earlyLatePosition = game.GetSkinSetting("gameplay_earlyLatePosition")
local EarlyLate = {
timer = 0,
color = {},
earlyLateText = "",
millisecText = ""
}
function EarlyLate.render(deltaTime)
if EarlyLate.timer <= 0 then
return
end
EarlyLate.timer = EarlyLate.timer - deltaTime * 100
local screenW, screenH = Dimensions.screen.width, Dimensions.screen.height
local screenCenterX = screenW / 2
local desh, fractionTable
if screenH > screenW then
desh = 1600
fractionTable = portraitHeightFractions
else
desh = 1080
fractionTable = landscapeHeightFractions
end
local scale = screenH / desh
local y = screenH / 8 * fractionTable[earlyLatePosition]
gfx.BeginPath()
gfx.LoadSkinFont("Digital-Serial-ExtraBold.ttf")
gfx.FontSize(20 * scale)
local color = EarlyLate.color
gfx.FillColor(color[1], color[2], color[3])
gfx.TextAlign(gfx.TEXT_ALIGN_LEFT + gfx.TEXT_ALIGN_BASELINE)
gfx.FastText(EarlyLate.earlyLateText, screenCenterX - 100 * scale, y)
gfx.FastText(EarlyLate.millisecText, screenCenterX + 100 * scale, y)
end
function EarlyLate.TriggerAnimation(rating, millisec)
local showEarlyLate = rating <= earlyLateFor
local showMillisec = rating <= msFor
local isEarly = millisec < 0
if millisec == 0 then return end
if not showEarlyLate and not showMillisec then return end
if showEarlyLate then
EarlyLate.earlyLateText = isEarly and "EARLY" or "LATE"
else
EarlyLate.earlyLateText = ""
end
if showMillisec then
local millisecText = string.format("%dms", millisec)
-- prepend + sign for lates
millisecText = isEarly and millisecText or "+"..millisecText
EarlyLate.millisecText = millisecText
else
EarlyLate.millisecText = ""
end
if isEarly then
EarlyLate.color = {206, 94, 135}
else
EarlyLate.color = {53, 102, 197}
end
EarlyLate.timer = 120
end
return EarlyLate