73 lines
1.5 KiB
Lua
73 lines
1.5 KiB
Lua
local Numbers = require('common.numbers')
|
|
|
|
local bgImage = gfx.CreateSkinImage("gameplay/score_panel/bg.png", 0)
|
|
|
|
local desw = 1080;
|
|
local desh = 1920;
|
|
|
|
local isLandscape = false;
|
|
|
|
local scoreNumbers = Numbers.load_number_image("score_num")
|
|
|
|
local tickTransitions = function (deltaTime)
|
|
|
|
end
|
|
|
|
local render = function (deltaTime, score, maxChain)
|
|
gfx.Save();
|
|
|
|
local resx, resy = game.GetResolution();
|
|
isLandscape = resx > resy;
|
|
|
|
if (isLandscape) then
|
|
desw = 1920;
|
|
desh = 1080;
|
|
else
|
|
desw = 1080;
|
|
desh = 1920;
|
|
end
|
|
|
|
tickTransitions(deltaTime)
|
|
|
|
local x = resx;
|
|
local y = isLandscape and 5 or 330;
|
|
|
|
if (isLandscape) then
|
|
gfx.Translate(x, 0);
|
|
x=0
|
|
end
|
|
|
|
local scale = resy / desh
|
|
gfx.Scale(scale, scale)
|
|
|
|
gfx.BeginPath();
|
|
gfx.ImageRect(
|
|
x-740*0.61, -- WHY IS THERE DIFFERENT SCALING FOR THIS TOO????
|
|
y,
|
|
740*0.61,
|
|
320*0.61,
|
|
bgImage,
|
|
1,
|
|
0
|
|
);
|
|
|
|
Numbers.draw_number(x-309.4, y + 83, 1.0, score/10000, 4, scoreNumbers, true, 0.38, 1.12)
|
|
Numbers.draw_number(x-113.4, y + 90, 1.0, score, 4, scoreNumbers, true, 0.28, 1.12)
|
|
|
|
-- Draw max chain
|
|
gfx.BeginPath();
|
|
gfx.LoadSkinFont('Digital-Serial-Bold.ttf')
|
|
gfx.TextAlign(gfx.TEXT_ALIGN_RIGHT + gfx.TEXT_ALIGN_MIDDLE)
|
|
gfx.FontSize(30);
|
|
|
|
gfx.FillColor(255,255,255,255);
|
|
gfx.Text(string.format("%04d", maxChain), x-281.4, y+155);
|
|
|
|
gfx.ResetTransform()
|
|
|
|
gfx.Restore();
|
|
end
|
|
|
|
return {
|
|
render=render
|
|
} |