552 lines
56 KiB
Plaintext
552 lines
56 KiB
Plaintext
================================================================================
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RELEASE 0.3.0
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================================================================================
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* 0951fc0 add effect radar toggle in skin settings
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* bc191e4 fix bug where radar is seen when filter is active
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* 2363b38 radar calc rewrite
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* a0ceb0b clear lua linting errors and warnings in songwheel.lua fix(?) volforce indicator
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* e9d848d radar positioning and colors in songwheel.lua
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* cba1ebd finish radar component text "stroke" is a dimmed color instead of black add text alignment to radar attributes fix radar rotation (rotate 90deg ccw) optimize some angle and vertex position calculations add some warnings to buggy code
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* 52cc1be add dump() to utils
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* e876def doc update
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* d6e4c84 Add Continuum fonts
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* 48b503a doc update
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* 7768ae2 initial radar implementation
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* 3617862 add special folder case for lowercase nautica
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* 2188f4d add additional special folder keys
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* 2d8fc01 new hitanims
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* 79a0325 remove redundant track image
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* ac4ba5b add tintable laser cursor tails
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* 7f3dc98 Lasers and cursors can be recolored
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* 52f9485 fix empty username fallback
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* a04890d better handling of highscore username in songwheel
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* 9d04551 fix challengeresult not getting username from GameConfig
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* 2d7dbe7 Fix usernames on several user interface panels
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* f1e75e0 Add usernames on local highscores when available Update songwheel skin api docs
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* b766b99 multiplayer stubbed to default until working impl
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* 7f7b6da set default language to english in case of wrong config
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* 9274c21 add result table references for easier debugging
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* 590662c implement handling xcd difficulty
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* 028a1e9 fix crash on invalid idol animation
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* bbc74a8 Disabled result transitions for auto screenshots
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* 35ac51b Added console glow effects (knobs disabled)
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* 6d342c8 / crashes on chalresult & / diffrects having wrong difficulty displayed
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* 614dcfe Fixed scaling for setUpTransforms
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* 47372bf fix exceed difficulty code missing
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* 1eedcbe Fixed BT/FX chips being too thin
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* 96f331e Fixed Early/Late text or ms show when it shouldn't
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* e5594c5 Adjusted STANDARD Early/Late position
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* b4f7709 Adjusted landscape UPPER+ EarlyLate position
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* d1d620a Added Digital-Serial-ExtraBold for Early/Late
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* 39631eb Added separate landscape/portrait Early/Late pos.
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* 962f2c2 Early/Late scaling + Digital-Serial-Bold font
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* 8bbea73 Adjusted Early/Late display colors
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* ee2ab97 Adjusted Early/Late fontsize
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* 3b1860d Commented HitFX scaling on FX buttons
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* 4be2617 Lowered cursor tail alpha
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* ecd362a Moved cursor rendering to overlay
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* e86ff77 Added cursor tail (LiqidWave placeholder texture)
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* f2288ec Added laser HitFX
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* 48d1424 Added hold animations
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* 5b34b13 Early/Late display with ms + settings
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* 1dafc38 Fixed hit anims showing for Idle hits
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* b18b6c8 '7' texture updates, new exceed textures, footer texture fix
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* 0fde02b minor texture changes for splash, hitanims.
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* cd26ac2 hotfix nil error in UpdateDialogField
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* 265c8fc Add nears
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* 54b1fac Add useFootGun
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* 98544e5 change class instantiation implementation
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* 20a7100 Refactor based on feedback and fix bugs
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* 5268ac4 Get basic ht anims working
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* 9937f56 new() doesn't need to be a class method
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* 3ea1429 refactor class.lua (because Local is a bulli)
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* d1458d2 Fix IR docs
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* ecdeab9 account filename for linux build
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* 02f9a05 bootpage implementation done
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* e8552b4 bootpage implementation
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* eb55b8f add clear() to PageView
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* 9cab420 ServiceField uppercase label
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* 0b809dc add logging to titlescreen and filereader
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* a3ae25c why tf is there no game.LOGGER_DEBUG?
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* 2743121 better docs for IR function parameters
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* f44ba37 tldr; bootpage initial implementation, fixes for page management code
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* 868d5b9 use generics in class creation functions' docstrings
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* 5e5c002 implemented ListField added refreshFields() to ContainerFields added a message object parameter to Field:activate(), focus() and deactivate() methods added anti-stupidity measures to InputButtonField and InputKnobField fixed some multi-inheritance order mixup (yay! lua hacks) replaced unnecessary importing of the common.dimensions module removed unnecessary stop_processing variable from handleButtonInput() methods fixed MainMenuPage added PAGE_PADDING static member to ServicePage wrote in-code documentation for members and methods
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* fe7e60a fix lua api docs for GetKnob()
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* c9a9fa4 updated near splash fx
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* f28f2e6 new title screen things
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| * b7bf357 fix function name
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| * a7594d9 fix nil values getting into matches in FindPatterns()
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| * 556bb90 help me, god, why have you forsaken me
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| * 2f034c9 add page getter to PageView removed unnecessary comments from service.lua
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| * df66b15 add __tostring fields to classes
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| * 83c3504 make file and folder names consistent
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| * d385348 fix module paths
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| * c366753 refactored directory structure
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| * b62dc27 added game file reader utilities added more fields to VersionInfoPage
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| * aa2ba01 added VersionInfoPage service page added a way to update USC from the skin added game configuration reader helper functions added version string getters to version.lua
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| * b08c1fb added ColorCheckPage and ColorGradientField fixed ServicePage references in functions added lerp function to util.lua
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| * a0ba0b7 added ScreenCheckPage
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| * 6e42cca Added MainMenuPage Added LinkField and LinkServiceField Added state handling functions to Field Added Page refreshFields to ServicePage
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| * 297cd16 Added class creation helper functions Added a refreshFields function in Page Fixed typo from selectedIndex/selectedIdx to self.selectedIndex Added custom input handling to InputCheckPage
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| * 515d3aa added InputCheckPage added ServiceField class and derived classes removed redundant function from Field added a replace method to pageview
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| * e8f7471 preliminary version of credits splash
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| * aecfc1c fix sample not playing when exiting from service screen
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| * 9840512 move "skip" text to the bottom left
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* c5aee2b usc name fix
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* 07906b8 teamexceed
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* f450ec3 new subtitle textures
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* b1649fa BEEEG "reimplementation" of service screen new pager/page management library
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* e19763a fixed song settings dialog
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* e1c7262 add dimensions module to songwheel, filterwheel
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* 819b220 added base classes for service page management
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* 9dffa13 start revamping service screen structure implemented some generic drawing functions also removed that god damned ";" endings from everywhere, this is lua, not C
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* 0831597 fix transition color in splash screen
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* 7704c45 use the resource table for audio samples
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* f227df0 implemented mouse controls for titlescreen mode_select added supporting functions to util and dimensions
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* 5d3e445 refactor and format document for mode_select add wallpaper and dim modules to mode_select
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* 408feed got rid of the reference shenanigans from dimensions
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* edcb7b8 auto-formatting
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* 6e011b1 add triggers to titlescreen
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* 9add99e titlescreen documentation and restructure
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* b96e80d add missing IR documentation
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* af71838 added skipIntro skin setting moved json.lua into common renamed common.lua to util.lua moved stopMusic() into common/sound.lua moved numbers.lua into components removed unused shared directory removed unused settingswheel.lua
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* 98ab8bf Removed log spam renamed function to be more appropriate
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* b586a21 Implemented splash screen
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* 2f01f9f Added "wallpaper" component Added common dimensions script
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* 06dd404 + versionnumber to title screen
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* ae7b9d8 + title screen to titlescreen (fuck)
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* 634c854 + splash1 sfx
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* f7b6a0c + better dummy service menu items & + children, color and 'back' type support
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* bd967ae + service menu
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* e2c8403 + begining of titlescreen redo
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* 9fcef8c why tf is there no game.LOGGER_DEBUG?
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* e9908b6 better docs for IR function parameters
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* 509dd46 fix lua api docs for GetKnob()
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* ea9c39c add jacketPath to challengesCache
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* 44c2a10 1 file name change, updated title text
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* 5951529 update bottom panel
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* 24a20a2 add timing graph and suggested offset to results
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* 4a293e7 fix Max Chain not resetting on gameplay restart (f5)
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* e77799c fix challengewheel
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* 26798bb why was this shim even there in the first place
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* 7c1ab29 haha fixing data structures
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* 0e93e60 fix special difficulty boxes within result and gameplay screens
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* cc73423 fix edge case where songwheel would break if there is no song in index
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* a3fa635 add letter on scrollbar in SongWheel
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* 841fb1f reimplement scrollbar for songSelect and folderSelect
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* e077c44 add gauge flags on results screen
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* 4cabc59 implement skin config for search controls window
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* 59cf769 update search info textures
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* 20e4cb4 add searchbar transition, darken bg, and search info
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| * 1d83e05 Random minor things
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|/
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* 35be46b better gitignore crew folder
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* 5292e69 re-add RealFD to credits
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* 56971a5 removed unused fonts
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* f988ae3 removed old scripts
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* 8596373 the most minor of edits to song panel
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* 29e5373 song panel update
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* da810d8 minor multi changes
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* 4588c18 WIP MULTI UPDATE
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* 6283929 image optimization
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* 206ad5c add RealFD to credits
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* 10e4177 hungarian lang definition
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* d38372a fix typo in titlescreen.lua
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* d725b11 cleaner gitignore
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* e669dfc removed unused textures
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* d0c2932 normalize line endings
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* 6b4eac2 Added crew folder
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* b6f4901 crit_line update
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================================================================================
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RELEASE 0.2.3
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================================================================================
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* dc1b444 fix crash on invalid idol animation
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================================================================================
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RELEASE 0.2.2
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================================================================================
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* 1e0f27b ksm wav
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* b78640f - redacted
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* 535eaac ^ 0.2.2 & - debug text & * activate debug info with skin setting
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* 0c4bf73 - that god awful eye sore bg
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================================================================================
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RELEASE 0.2.1
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================================================================================
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* a95d9df ^ 0.2.1
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* f822fa3 / fix search in songwheel
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* 12b033a 9
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* ff90680 button replacement
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* 1be9861 - crown from ir leaderboard
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* 4384640 / nil being written to leaderboard cache
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* 7e3e2ba * sort ir scores in lb by score & + some debug logs
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* 125edef * lower the volume of cursor select on titlescreen
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* 72c8b21 * don't try to request or draw the IR leaderboard if IR is not active
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* c328760 + hersi to readme :)
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* c737f23 * bust lb cache when exiting gameplay
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* bd0a3c1 + chart leaderboard caching
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* d6dbee6 > refactor ir leaderboard requests to only use one var for tracking the request state
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* 6421323 + status messages to ir leaderboard
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* 3bdeb87 / fix ir leaderboard requests sometimes running twice
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* 0ad3016 / finally hopefully fix sorting regardless of ranking value
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* 86af520 / ir scores on leaderboard being out of order in some cases
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* d9f8944 * rate limit the IR requests on songwheel further
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* 899af31 + ir leaderboard to songwheel
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* c42c5da Added bg hexagons and flickering to songtransition
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* 640ecc6 bg tweaks, multi support, results tweaks
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* 8f2556f track crash large texture rework
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* 5b43521 Re-added transition flares in track_end.lua
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* d171a99 Added particle clearState masks for track_end.lua Added track crash assets to track_end.lua Added by-clearState foreground rendering to track_end.lua WIP: gameplay/track_end/track_crash.png placeholder
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* 02137ca track crash sfx
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* 5cd1039 track crash flares, text later
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* f930608 hold notes change (incomplete) and songtransition color patches
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* ee9e110 Fixed challenge header title centering
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* 7d7f7be Added challenge header component Removed redundant function definitions in songtransition.lua
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* 21125dc Added percent sign and percentage bar Moved implementation of splitString into common.common Removed redundant function definitions in challengeresult.lua Added a new parameter to the draw_number function in common.numbers
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* 71798b0 Laser alert positioning fix for landscape
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* ba0d6a5 search revamp
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* 9bcc43c redid the clears on results
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* 5be5571 percent and redone autoplay, will finish later
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* ee3d8ce unbork portrait
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* 571631a song result screenshot implementation
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* 8e9c9d3 gameplay, transition, and track end screen improvements
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* 3db4d2e fixed challenge pass_state not updating when first clearing
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* c20a8d0 * more changes to leaderboard
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* 5152d2e * improve leaderboard
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* 4082819 + basic multiplayer scoreboard to gameplay
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================================================================================
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RELEASE 0.2.0
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================================================================================
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* 1889fd3 ^ 0.2.0
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* 4e6578f cursor changes
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* ed00f68 + complete laser cursors
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* 736b362 * rearrange textures
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* 7031b0d - unused textures
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* d9c1664 / critline landscape scaling
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* 4287490 / gauge floating 0 when at 100%
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* 9befa85 / background scaling
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* 00110b7 - the best backround because jake doesnt like it but i do smh just following orders
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* c35e9b1 + landscape support to laser alerts
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* d2c6a48 + landscape support to chain numbers
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* 8283ccf + continue landscape gameplay support
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* 01ea812 + score panel landscape support
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* 09dc795 + landscape support to song panel
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* 04a4a9c / cursor tracking
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* 30aefdd + decimal gauge to gameplay
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* 543bf7b + letterboxing to songwheel, filterwheel and sortwheel
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* bed2ede + letterboxing to filterwheel
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* 2260528 + letterboxing to titlescreen and songwheel
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* d96cd0a * draw footer, header, and scrollbar from filterwheel only if in songwheel
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* 46f0a98 chalwheel: added completion badge and grade
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* 67f6f70 chalwheel: optimization: removed sub function instantiations
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* 02578ce chalwheel: fixed calling CreateLabel every frame
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* 29233a7 chalwheel now 'fits to screen' instead of 'stretching' on widscreen formats
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* 00bd43d chalwheel: "fixed" title font sizes
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* b4b4f07 chalwheel: added chart list and difficulty icons
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* be96b53 fixed chalwheel stats at resolution change
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* c224aa9 implemented chalwheel stats
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* 543b6df WIP: the biggest chalwheel commit you will see from me
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* a9b582e added lua api for usc for code completion and static analisys
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* bef6a91 renamed "song" to "challenge" in chalwheel
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* c3ae265 formatting
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* d5f9faa * track end z index fixes
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* d8b40d1 > thing
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* cf5a6ad + end flares to track end
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* 4629ff6 + opacity transition support to particles
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* fd63ba6 + yellow ring particle
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* 4f6d32c + small rainbow ring
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* 02b9c21 + samll yellow ring 2 particle
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* d508f50 + small yellow ring 1 particle
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* c764dba + red ring particle
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* ce407e6 + new particle ssytem & + green dot 1 and 2, blue ring, large rainbow ring and red ball particles back
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* a13fed6 !> optimize assets
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* 5e01e14 > nothing
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* 5f397bf pink end flare
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* 0354423 end flare blue
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* 5af66b2 +rounded the meanhit number and abit chalwheel
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* 29cd2e3 + minor song and chal wheel change
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* 54357e2 + best diff to user panel
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* 0d0ba16 + black cover to crit line
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* 1d62585 > thing
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* 2f9e66c * make chain number shake only on new combo
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* d1694b6 + song title to song panel
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* 3366417 + dot to progress bar
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* 6d9f26f / console and crit line scaling
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* fcc2f59 + progress bar in song panel
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* 084a10b * make track end transition even faster
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* d4d25f7 * make it fast
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* afaf4e6 + attempt at blur text transtion but my braincells are dying
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* 9ca6554 + yellow rings
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* 67eb3cd + red particle
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* e25b573 + track comp text
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* 20c4822 + start with track end transition
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* a19c0cd - number textures (unused?)
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* 1c65e1d - lane speed num (not needed, text is rendered with code)
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* dc52aa9 * replace the diff rect with component in result
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* ec08c8e + finish diff rect component
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* a0ab2dc + song jacket to gameplay & + create diff box component
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* 600ee24 transition screens
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* 975eb94 kshoot filterwheel patch
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* 7ee93e3 * dash
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* 3e9faf2 * move appeal card to crew folder
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* 3322dea user panel frame removal
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* d1d1aad + crew to gitignore
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* bddae01 +stuff
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* 9791ed2 crew move and some new textures
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* 9aaf35f +added songwheel left list / idols moved to nav
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* a9c146d + result almost done and transitions
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* f8ae2ac added bg audio + score iterator
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* 6fcd3e8 +bg gradiand / + backdrop songtransition
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* 019376c +patch?
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* 7d568b5 + proper lines anim
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* b851b9a + slovak lang
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* 6545509 > cleaner positioning code for badges in result
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* ee62651 +working
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* 75ce0e6 + result changes, language and sub text
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* 57cc23a / lanespeed calc
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* 6a631ea + song panel & + bpm and lanespeed texts to it
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* 6f1d815 nearnoah plus some texture changes
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* 89f2b6f gauges and songback reworks
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* fe3dba2 * messing with strokes, no changes were made
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* ce3f868 * adjust score panel position
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* 60863b3 + score panel with things
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* e7de762 + appeal card and username to user panel
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* bb71f57 + dan badge to user panel
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* c31a2ab + basic user panel to gameplay
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* 49daad5 idol tsumabuki and minor patches
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* ad74b90 hotfix to Grace Exceed 30fps
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* 87ab3e2 - debug text from laser alerts
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* 2a0f6b8 * make idol anims 60fps
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* 1139f47 EXCEED GRACE
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* 2f575c0 + make the laser alerts work
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* 7ca8ffd + laser alert component
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* 3c5ef13 results hotfix
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* 93a208d results changes+misc.
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* 610edd3 - debug text from songwheel and filterwheel for now
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* 8aebcbc + blastive rate type badge to results
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* ca0fef5 transparency patch, new blastive results marker
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* e04774a laser shit and some audio things
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* de29796 + wip earlylate component
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* 0d895c9 * forgot this
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* ef61a29 + chain label to chain numbers & + variants of chain numbers depending on comboState
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* 97de42f + chain numbers to gameplay
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* 5744aa7 + banner and gauge to gameplay & - excessive ars gauge variant since that's merged with normal excessive now
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* e444354 * reintroduce the gameplay rewrite & + crit line and console as accuratelly as possible
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* cd3cd4e * small laser shader change
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* 19deb80 * go back to pre-rewrite gameplay temp
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* 7ebceab !* start fresh gameplay script
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* c218073 * accept 4 laser texture sections in the shader & * replace the laser textures with blue/pink & + debug laser texture
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* 94a06f3 lots of laser things, small gauge sweaks
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* 26ad00b * adjust the critbar position & - legacy unused gameplay scripts
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* e7a4d07 laser shit
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* c015dc7 lots of stuff, audio mostly, but laser stuff too
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* c934831 * adjust laser colors and opacities further & / laser exits being weird
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* 8b19abe / result gauge fill not filling the full width
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* 9fce654 * recolor the excessive gauge fill for results to be more close to AC
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* 1ff6f92 * implement new laser shaders & * recolor the excessive gauge fill to be more close to the original
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* 606684a panel audio
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* 9d15af2 start warnings and songback update
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* e916f22 + fallback bpm if songbpm cannot be parsed
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* 8cc36bd - unused code
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* c7bc3ca * move the scrollbar and cursor drawing from songwheel to filterwheel to prevent z-index clashing
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* 58bff25 + decimal portion to the gauge % in the results
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* c0739dd + permissive and blastive cursors to filter wheel
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* 9d60b20 - unused code
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* 85dd233 new textures and audio
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* d79a543 new textures!
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* 8929502 / font bug on title screen & * replace debug text with scroll
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* 16bec98 + separate anim timer for jacket bg to have it on loop
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* 201c920 / game settings dialog not setting skin setting until opened
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* 976edeb + skin setting for bpm dependent animations
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* efa50e0 + score 0 to data panel
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* 8bf4527 + no medal no grade "bages" to data panel
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* 797761a + flashing anim to data panel on songwheel
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* 09b7e50 + flashing badges and grades to song plates
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* a6c315b + some stuff to songtransition
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* 4b90316 * adjust gauge % pos on result
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* 2c3be8e new files :)
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* aab86d4 bg things
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* b052c64 force plus and scrollbar
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* 2597231 + hexagons and flares without anims
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* ff0e21f * further changes to bg
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* 4b8d7de bg assets DONE!
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* d9d3d5e * invert and slow down the bg spin anim
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* 8c5a022 + background component to songwheel and result screen
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* ae90c2e + basics of background component
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* d25d8a1 newtex gone, bg added
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* cac50cf newtextures file
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* 57b5e9f / multiplayer issues in result screen
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* b4fd8a5 forgot a file
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* 73d8805 challenge select
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* 513d44e sorry :(((
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* 8aac86b + crew and ir hb support to challenge result
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* a921a96 + basic player info to chalresult without volforce
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* 18c0388 * make the laser anim faster on songwheel
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* 826afb1 * correctly position result median and mean hit deltas
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* 7fc93dc + some basic things to challengeresult & * reorganize stuff
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* 960c9fd - gauge breakpoint for excessive rate in result
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* 65e3e5d + gauge fill to results
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* de3d958 + mode select label to titlescreen header
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* d1753e3 - laser anim frames not used
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* a59b817 / _songWheelActiveSortOptionLabel not being set correctly
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* 7d63e7d * only calculate volforce for converts
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* c75925f * replace frame based laser anim with code based anim in songwheel
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* 44da7da + top 50 to jacket in data panel
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* f88765d + top50 to song plates
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* e3561a8 + footer and basic header without text to titlescreen
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* f1199e6 * compress idol animations
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* bdf7c2a volforce top 50 and cleanup
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* 4f38657 PAIN-PEKO
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================================================================================
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RELEASE 0.1.1
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================================================================================
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* 06b4958 status_back
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* be0bcc1 texture edits
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* e246fcb * center sort info
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* 9bc037f + sort option label to sortwheel
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* cacf98c + testing out IR support
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* c9bd55b / score numbers scaling & > use draw_number function for combo instead of whatever that thing was
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* abf7ffd nautica panel and file cleanup
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* 3046a6e redid all combo/score numbers,added sort indicator
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* f474da8 + version text to footer
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* 3986d0d / crashes when folder labels are not set on songselect & / low res jackets & + dynamic jackets
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* 73bfe6b / sortwheel not scaling properly
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* d576a1c + proper transition to sortwheel
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* 52b2c02 + proper sortwheel & / footer scaling breaking on force portrait
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* 9677cc2 + filter info thing to song select
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* 9e3d6aa + more precision to volforce calc
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* 4c7f267 some renames
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* 2c481f3 medal cleanup and sortwheel
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|
* e6074b2 * move grades on song plates 1px to the right. should be centered now
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|
* 3a5e348 / top and bottom gaps on songwheel if there aren't many songs to fill it
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* 94803d5 * line begone
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|
* ae1b0ab + nautica and sdvx 3 special folder bgs
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* 53c535e + collection and level specific folder backgrounds
|
|
* 32f438d / diff indexes on songs overflowing causing some songs to dissapear
|
|
* 7ee2e7f + vf to gameplay
|
|
* 3025c66 + basic vf calculation
|
|
* c51daa0 + sav5 naming conventions for special folders
|
|
* 4147878 skin wtf
|
|
* 1c68d2a * speed up the filterwheel and songwheel transitions to normal speed
|
|
* 900e368 + finish filterwheel leave transition & + placeholders for perm and blast cursors
|
|
* 32f2017 + entry easing to filterwheel
|
|
* de5174a > split song select header to component & / z-index issue with filter wheel and header and footer
|
|
* da48de6 * put difficulties in their coresponding slots on songwheel
|
|
* b4c9915 + excessive ars gauge functionality
|
|
* 5b54868 + support for different song select cursors based on the gauge type
|
|
* 50e152d + forgot to commit the actual audio
|
|
* 384cbe3 + diff change sound & * load the song plate jackets in lower res
|
|
* 21825d3 + level selector to filter wheel
|
|
* 8bdcf11 + blastive gauge wip & * increase gauge warn flashing intensity
|
|
* 2ff1830 / song wheel crash when no songs are found
|
|
* 0958417 + filter wheel pretty much
|
|
* a411e2b * move things around
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|
* 034f2c6 MOST of the folder icons
|
|
* c18cfdb gauge fixes
|
|
* 21bf2d3 / laser animation going above the effected and illustrated by bgs
|
|
* 9ae9201 / typo
|
|
* 9d93efb + permissive gauge type badge to results
|
|
* 06794b6 / chalwheel crash
|
|
* 64d205f + gauge breakpoint line & + gauge marker
|
|
* c026184 * songwheel header size and position to match EG
|
|
* 3d9776d blank hitFX
|
|
* fec0d1d * begin making gauge marker
|
|
* 5eca344 + glowing infinite track header to songwheel
|
|
* 73cdc89 * lower the results panels so they are more accurate to EG & / titlescreen crash
|
|
* 261aa58 + footer component to result
|
|
* 60b2302 * rename bars component to footer & + time and credits text to footer
|
|
* 890fbac - more unused stuff
|
|
* 8eacd04 / apply temporary patch for downloadscreen crashing on small resolutions
|
|
* a81338f added Gauge Marker
|
|
* 2e1489f gauge bar fixes and permissive result
|
|
* d525a24 + scaling to bars component
|
|
* 5090219 + special mxm labels to songwheel
|
|
* fd910dc + autoplay clear badge to results
|
|
* 4e21557 added lane-speed numbers
|
|
* 7048f9b diagonal result anims and AUTOPLAY texture
|
|
* 66ad26d file changes
|
|
* 5f0a375 bars elements
|
|
* 570e1d2 folders for song select, alternate cursor/data
|
|
* 242f9e0 fixed top bar in results
|
|
* e25a966 perfect clear added, all clears done
|
|
* 6597b53 + search drawing support to songwheel
|
|
* 01139f4 added/updated clear texts for resutls
|
|
* 68d6f35 folder for clears+complete PNG
|
|
* 9472452 + laser anim to song wheel
|
|
* d932396 songwheel laser sidebar anims
|
|
* 57dc95f overlay patch
|
|
* 156a99d + illustrator and effector to song wheel
|
|
* ecdfa5e / songwheel data panel anim after asset split
|
|
* 38f31bd + jacket background & + some transitions to songwheel
|
|
* 2d098d9 + bg to challengewheel
|
|
* b788ffe + afterscroll transition fade effect to difficulties
|
|
* b65ae19 + difficulties to songwheel & + inf grv hvn vvd diff labels to song transition
|
|
* c2619a2 + after scroll animation timing and some effects that use it
|
|
* 8ffc12f + some data to songwheel
|
|
* 9fa7d7d * use loadimagejob to speed up songwheel rendering
|
|
* 38b5004 + permissive gauge & / gauges being huge again
|
|
* d901202 + grades to song plates
|
|
* 683e72c > move grades to common/grades folder
|
|
* 5a0f007 finished grades, fixed gauges
|
|
* 83dd627 + song titles to song plates
|
|
* aaf60fa + cursor change sfx to songwheel
|
|
* f25ab51 + scrolling transition to song wheel
|
|
* a252087 + infinite scroll to songwheel
|
|
* fdff69f * define number of songs drawn around the selected one in a constant
|
|
* bcfe54f / songwheel crash if no jacket is found and if cleared medal is shown
|
|
* 5861b24 + badges to songwheel plates
|
|
* a7fef76 * test out drawing multiple songs
|
|
* f9d34d4 - start songwheel from scratch &+ beginnings of song plates & > reorganize some files
|
|
* f3fd3d0 lots, and I mean LOTS of color changes
|
|
* 903d1a0 selector arrows
|
|
* fe01e33 right panel resize
|
|
* 04daeec small color corrections
|
|
* 7690e2b + effective and excessive gauge type badges to results
|
|
* 79e9a15 + best badge to results with highscores
|
|
* 10416a2 + criticals and errors count for longs and vols on result screen & * speed up results enter animation
|
|
* c856d58 * replace ??? with N/A
|
|
* e830467 * scale titlescreen
|
|
* c85e47b - debug text in results
|
|
* 25a98b9 + diff labels to results & * use global alpha in results enter transition
|
|
* ad6385d + user panel info
|
|
* 7d4284b > slow down results enter transition
|
|
* c74fd39 + vars for bottom panel position
|
|
* 7f5fa3e + gauge percentage to results
|
|
* de71016 + best score and best score delta to results & / crash when chart has no jacket
|
|
* d0042a1 + score and grades to results
|
|
* 2c10e66 / transition to results screen being weirdly cut off
|
|
* d4f7bf3 / l2d on results not being scaled properly
|
|
* 4a29bab / reduce the results enter transition to 1s again
|
|
* 2285f1f / bars not being effected by enter transition alpha
|
|
* 73bd0e8 + idol animation to results
|
|
* f2436ba * adjust max width of timing bars
|
|
* b252d80 + timing bars to result screen
|
|
* cce7964 + max chain to results & * speed up the results animation
|
|
* 8a2529d + hit stats to results screen (without longs and vols and the chart)
|
|
* 45f32ee + start of results screen
|
|
* 9200d74 * clear the whole result screen
|
|
* c23b407 + scaling suport to songtransition screen & + fade in and fade out animations to songtransition screen
|
|
* eee4922 * make songtransition not infinite
|
|
* 179a8de + update songtransition bg with glowing bpmp
|
|
* ae116c7 + start of song transition screen
|
|
* 1442883 + flash exc gauge when below 30 percent
|
|
* 62e4edb nautica
|
|
* 71b6e41 gauges
|
|
* 823c3cf glow arrows
|
|
* 9aa2ec3 * make lists in readme
|
|
* b30fcb3 * make gauge work... kind of
|
|
* fd20809 * lower titlescreen selector bar by 128 px
|
|
* 535ec4f / fix stutters in transition animations & + add fade in transition after the idol animation is loaded
|
|
* 2ba1907 * update README to be in markdown format
|
|
* d013c76 + init
|