local Dim = require("common.dimensions") local textscramble = require("components.textscrambler") local difbar = require("components.diff_rectangle") local desw, desh = Dim.design.width,Dim.design.height local l_panel = gfx.CreateSkinImage("multi/roomselect/room_panel.png",1); local n_cost,l_pw = gfx.CreateSkinImage("multi/roomselect/pw_or_price_panel.png",1); local n_panel = gfx.CreateSkinImage("multi/roomselect/nautica/nautica_panel.png",1); local n_panel_ja = gfx.CreateSkinImage("multi/roomselect/nautica/nautica_bg_jacket.png",1); local n_nodif = gfx.CreateSkinImage("multi/roomselect/nautica/no_dif.png",1); local n_play_dot = gfx.CreateSkinImage("multi/roomselect/nautica/nautica_pl_dot.png",1); local info_panel = gfx.CreateSkinImage("multi/roomselect/room_panel_name_or_song.png",1); local getroom = function(song,x,y,downloaded) --multiplayer room list if screenState == "roomList" then -- local jw,jh = gfx.ImageSize(l_panel); -- gfx.BeginPath(); -- gfx.ImageRect(lobbypanelX, lobbypanelY, jw, jh, l_panel,1,0); -- do the lobby oder here draw_rooms(desw/2, desh - 290); end --nautica song list if screenState ~= "roomList" then local jw,jh = gfx.ImageSize(l_panel); -- if bpm is a think change l_panel to n_panel gfx.BeginPath(); gfx.ImageRect(x,y, jw, jh, l_panel,1,0); local jw,jh = gfx.ImageSize(n_panel_ja); gfx.BeginPath(); gfx.ImageRect(x+3,y+5, jw, jh, n_panel_ja,1,0); if song.jacket_url ~= nil and song.jacket == jacketFallback then song.jacket = gfx.LoadWebImageJob(song.jacket_url, jacketFallback, 250, 250) end gfx.BeginPath() gfx.ImageRect(x+3+8.9,y+5+19, jw/1.19, jh/1.3, song.jacket, 1, 0) local jw,jh = gfx.ImageSize(n_nodif); for i=1,4 do gfx.BeginPath(); gfx.ImageRect(x+30+(i*115),y+106, jw/1.09, jh/1.09, n_nodif,1,0); end local jw,jh = gfx.ImageSize(info_panel); gfx.BeginPath(); gfx.ImageRect(x+147,y+5, jw, jh, info_panel,1,0); local xnum = 190 local ynum = 24 gfx.TextAlign(gfx.TEXT_ALIGN_LEFT + gfx.TEXT_ALIGN_TOP) gfx.Scissor(0, 0,1080,1040) textscramble.textmaker(song.title,30,500,x+xnum,y+ynum,500,30,500,0,1) textscramble.textmaker(song.artist,30,420,x+xnum,y+ynum+40,420,30,500,0,1) local jw,jh = gfx.ImageSize(n_play_dot); gfx.BeginPath(); gfx.SetImageTint(255,9,253) gfx.ImageRect(x+764, y+11, jw, jh, n_play_dot,1,0); gfx.SetImageTint(255,255,255) local jw,jh = gfx.ImageSize(n_nodif); for i, diff in ipairs(song.charts) do if diff.difficulty == 1 then --nov difbar.render(deltaTime, x+260+(-1*115),y+106, jw/150, diff.difficulty, diff.level); elseif diff.difficulty == 2 then --adv difbar.render(deltaTime, x+260+(0*115),y+106, jw/150, diff.difficulty, diff.level); elseif diff.difficulty == 3 then --exh difbar.render(deltaTime, x+260+(1*115),y+106, jw/150, diff.difficulty, diff.level); elseif diff.difficulty == 4 then ---mxm and up difbar.render(deltaTime, x+260+(2*115),y+106, jw/150, diff.difficulty, diff.level); end end local jw,jh = gfx.ImageSize(n_cost); gfx.BeginPath(); gfx.ImageRect(x+650,y+69, jw, jh, n_cost,1,0); local buy = "Not Downloaded" local jw,jh = gfx.ImageSize(n_play_dot); if song.status == "Playing" then gfx.BeginPath() gfx.TextAlign(gfx.TEXT_ALIGN_RIGHT + gfx.TEXT_ALIGN_MIDDLE) gfx.FontSize(24) gfx.SetImageTint(255,255,255) gfx.Text(song.status, x+878-50, y+24) gfx.BeginPath(); gfx.ImageRect(x+764, y+11, jw, jh, n_play_dot,1,0); gfx.SetImageTint(0,246,2) end gfx.FontSize(30) if not downloaded[song.id] then gfx.BeginPath() gfx.TextAlign(gfx.TEXT_ALIGN_RIGHT + gfx.TEXT_ALIGN_MIDDLE) gfx.Text(buy,x+850,y+92) elseif downloaded[song.id] then buy = "Downloaded" gfx.BeginPath() gfx.TextAlign(gfx.TEXT_ALIGN_RIGHT + gfx.TEXT_ALIGN_MIDDLE) gfx.Text(buy, x+830,y+92) gfx.BeginPath(); gfx.SetImageTint(240,246,0) gfx.ImageRect(x+764, y+11, jw, jh, n_play_dot,1,0); gfx.SetImageTint(255,255,255) end end end return getroom