local backgroundImage = gfx.CreateSkinImage("song_select/bg.png", 1) render = function(deltaTime) -- gfx.ResetTransform() -- local resx, resy = game.GetResolution() -- local desw = 1080 -- local desh = 1920 -- local scale = resy / desh -- local xshift = (resx - desw * scale) / 2 -- local yshift = (resy - desh * scale) / 2 -- gfx.Translate(xshift, yshift) -- gfx.Scale(scale, scale) -- gfx.BeginPath() -- gfx.ImageRect(0, 0, desw, desh, backgroundImage, 1, 0) end