-- idk why this breaks with the difbar translate error at line 28 local ownPanelX = 0; local ownPanelY = 1310; msg = game.GetSkinSetting("MSG"); normname = game.GetSkinSetting("username") local m_host_panel = gfx.CreateSkinImage("multi/lobby/user_panel.png", 1); ready_bt = gfx.CreateSkinImage("multi/lobby/READY.png", 1); local m_own_info = function() gfx.BeginPath(); gfx.FontSize(40) gfx.ImageRect(ownPanelX, ownPanelY, 343/1.18, 361/1.18,m_host_panel,1,0) gfx.Text(string.upper(normname), ownPanelX+20, ownPanelY+78) gfx.FontSize(22) gfx.Text(string.upper(msg),ownPanelX+20, ownPanelY+37) gfx.Text(string.upper(irText), ownPanelX+20, ownPanelY+288); if showthing == true then local jw , jh = gfx.ImageSize(ready_bt); gfx.BeginPath(); gfx.ImageRect(ownPanelX+150, ownPanelY+232, jw/1.18, jh/1.18, ready_bt,1,0); elseif showthing == false then local jw , jh = gfx.ImageSize(ready_bt); gfx.BeginPath(); gfx.ImageRect(x+ownPanelX, y+ownPanelY, jw/1.18, jh/1.18, ready_bt,0,0); end end return m_own_info