local FileSys = require "api.platform.filesys_impl" FileSys.sep = "/" function FileSys.getcwd() local cwd, popen = "", io.popen local pfile, err = popen("pwd") if not pfile or err ~= 0 then game.Log(tostring(FileSys) .. ".getcwd() : popen failed executing " .. tostring(err), game.LOGGER_ERROR) return nil end cwd = pfile:read() pfile:close() return cwd end function FileSys.scandir(path) local i, t, popen = 0, {}, io.popen local pfile, err = popen('find "' .. path .. '" -maxdepth 1 -print0') if not pfile or err ~= 0 then game.Log(tostring(FileSys) .. ".scandir() : popen failed executing " .. tostring(err), game.LOGGER_ERROR) return nil end for filename in pfile:lines() do i = i + 1 t[i] = filename end pfile:close() return t end