local gradient = gfx.CreateSkinImage("multi/roomselect/lobby_select_gradiant.png", 1); local draw = function(x,y) gfx.Save() local jw,jh = gfx.ImageSize(gradient); gfx.BeginPath(); gfx.ImageRect(x/x, y/y+376, jw, jh, gradient,1,0); gfx.Restore() end return {Draw = draw}