-- challengeresult `result` table ---@diagnostic disable:lowercase-global ---@diagnostic disable:missing-return ---@class ChallengeHitStat ---@field timeFrac number -- Fraction of when in the chart the note was hit, `0.0` to `1.0` ---@field lane integer -- `0` = A, `1` = B, `2` = C, `3` = D, `4` = L, `5` = R, `6` = Left Laser, `7` = Right Laser ---@field time integer -- When in the chart the note was hit, in milliseconds ---@field delta integer -- Delta value of the hit from 0 ---@field rating integer -- `0 = Miss`, `1 = Near`, `2 = Crit` ---@class ChallengeHitWindow ---@field good integer # Near window, default `92` ---@field hold integer -- Hold window, default `138` ---@field miss integer -- Miss window, default `250` ---@field perfect integer -- Critical window, default `46` ---@field slam integer -- Slam window, default `84` ---@field type integer -- `1 = Normal` default, `2 = Hard` default values halved ---@class ChartResultScore ---@field auto_flags integer # Autoplay flag ---@field badge integer # `0` = Manual Exit, `1` = Played, `2` = Cleared, `3` = Hard Cleared, `4` = Full Chain, `5` = Perfect Chain ---@field combo integer # Best combo reached ---@field earlies integer # Total early hits ---@field gauge number # Ending gauge percentage, `0.0` to `1.0` ---@field gauge_option integer # Gauge option e.g. ARS ---@field gauge_type integer # `0` = Normal, `1` = Hard, `2` = Permissive, `3` = Blastive ---@field goods integer # Total near hits ---@field hitWindow ChallengeHitWindow # Hit windows of the score ---@field lates integer # Total late hits ---@field mirror integer # Mirror mode flag ---@field misses integer # Total errors ---@field perfects integer # Total critical hits ---@field random integer # Random mode flag ---@field score integer # Result score ---@field timestamp integer # Unix timestamp of the score ---@class ChartResult ---@field artist string # Chart artist ---@field autoplay boolean # Autoplay bool, always false ---@field auto_flags integer # Autoplay flag ---@field badge integer # `0` = Manual Exit, `1` = Played, `2` = Cleared, `3` = Hard Cleared, `4` = Full Chain, `5` = Perfect Chain ---@field bpm number # Chart BPM ---@field difficulty integer # Difficulty index ---@field duration integer # Chart duration, in milliseconds ---@field earlies integer # Total early hits ---@field effector string # Chart effector ---@field failReason string # Reason for failing the chart ---@field gauge number # Ending gauge percentage, `0.0` to `1.0` ---@field gaugeSamples number[] # Gauge values sampled (256 total) throughout the play ---@field gauge_option integer # Gauge option e.g. ARS ---@field gauge_type integer # `0` = Normal, `1` = Hard, `2` = Permissive, `3` = Blastive ---@field goods integer # Total near hits ---@field grade string # Result grade ---@field highScores ChartResultScore[] # All scores ---@field hitWindow ChallengeHitWindow # Result hit windows ---@field illustrator string # Chart jacket illustrator ---@field isSelf boolean # Always true ---@field jacketPath string # Full filepath to the jacket image on the disk ---@field lates integer # Total late hits ---@field level integer # Chart level ---@field maxCombo integer # Result max chain ---@field meanHitDelta number # Mean hit delta ---@field meanHitDeltaAbs number # Absolute value of mean hit delta ---@field medianHitDelta integer # Median hit delta ---@field medianHitDeltaAbs integer # Absolute value of median hit delta ---@field mirror boolean # Mirror mode bool ---@field misses integer # Total errors ---@field mission string # Always empty string ---@field noteHitStats ChallengeHitStat[] # Hit stats for every chip hit ---@field passed boolean # Chart passed ---@field percent integer # Chart challenge percent ---@field perfects integer # Total critical hits ---@field playbackSpeed number # Always 1.0 ---@field random boolean # Random mode bool, ---@field realTitle string # Chart title, always without player name ---@field retryCount integer # Always 0 ---@field score integer # Result score ---@field speedModType integer # `0` = XMOD, `1` = MMOD, `2` = CMOD ---@field speedModValue number # `HiSpeed` for `XMOD`, `ModSpeed` otherwise ---@field title string # Chart title ---@class ChallengeResult ---@field avgCrits integer # Average number of critical hits across the charts ---@field avgErrors integer # Average number of error hits across the charts ---@field avgGauge number # Average gauge percentage across the charts ---@field avgNears integer # Average number of near hits of the charts ---@field avgPercentage integer # Average completion percentage across the charts ---@field avgScore integer # Average score across the charts ---@field badge integer # `0` = Manual Exit, `1` = Played, `2` = Cleared, `3` = Hard Cleared, `4` = Full Chain, `5` = Perfect Chain ---@field charts ChartResult[] # array of result information for all played charts (note: might not be all charts in course) ---@field failReason string # Reason for failing the challenge ---@field grade string # Result grade ---@field isSelf boolean # Always true ---@field level integer # Chart or challenge level ---@field overallCrits integer # Total number of critical hits across the charts ---@field overallErrors integer # Total number of error hits across the charts ---@field overallNears integer # Total number of near hits across the charts ---@field passed boolean # Whether or not the challenge was passed ---@field requirement_text string # The challenge requirements separated by newline character `"\n"` ---@field title string # Challenge title ---Render, called every frame ---@param deltaTime number # time in seconds between frames ---@param showStats boolean # true when left FX is pressed render = function (deltaTime, showStats) end ---This is called right after result is set, either for initial display or when the player whose score is being displayed is changed. result_set = function () end ---The region of the screen to be saved in score screenshots. ---@return number x # top left X coordinate ---@return number y # top left Y coordinate ---@return number w # width ---@return number h # height get_capture_rect = function () end ---Called when a screenshot has been captured successfully. ---@param path string # path to the saved screenshot screenshot_captured = function (path) end