-- -- Adapted from -- Tweener's easing functions (Penner's Easing Equations) -- and http://code.google.com/p/tweener/ (jstweener javascript version) -- --[[ Disclaimer for Robert Penner's Easing Equations license: TERMS OF USE - EASING EQUATIONS Open source under the BSD License. Copyright © 2001 Robert Penner All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the author nor the names of contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ]] -- For all easing functions: -- t = elapsed time -- b = begin -- c = change == ending - beginning -- d = duration (total time) local sin = math.sin local cos = math.cos local pi = math.pi local sqrt = math.sqrt local abs = math.abs local asin = math.asin local function linear(t, b, c, d) return c * t / d + b end local function inQuad(t, b, c, d) b = b or 0 c = c or 1 d = d or 1 t = t / d return c * (t ^ 2) + b end local function outQuad(t, b, c, d) b = b or 0 c = c or 1 d = d or 1 t = t / d return -c * t * (t - 2) + b end local function inOutQuad(t, b, c, d) b = b or 0 c = c or 1 d = d or 1 t = t / d * 2 if t < 1 then return c / 2 * (t ^ 2) + b else return -c / 2 * ((t - 1) * (t - 3) - 1) + b end end local function outInQuad(t, b, c, d) b = b or 0 c = c or 1 d = d or 1 if t < d / 2 then return outQuad (t * 2, b, c / 2, d) else return inQuad((t * 2) - d, b + c / 2, c / 2, d) end end local function inCubic (t, b, c, d) t = t / d return c * (t ^ 3) + b end local function outCubic(t, b, c, d) t = t / d - 1 return c * ((t ^ 3) + 1) + b end local function inOutCubic(t, b, c, d) t = t / d * 2 if t < 1 then return c / 2 * t * t * t + b else t = t - 2 return c / 2 * (t * t * t + 2) + b end end local function outInCubic(t, b, c, d) if t < d / 2 then return outCubic(t * 2, b, c / 2, d) else return inCubic((t * 2) - d, b + c / 2, c / 2, d) end end local function inQuart(t, b, c, d) t = t / d return c * (t ^ 4) + b end local function outQuart(t, b, c, d) t = t / d - 1 return -c * ((t ^ 4) - 1) + b end local function inOutQuart(t, b, c, d) t = t / d * 2 if t < 1 then return c / 2 * (t ^ 4) + b else t = t - 2 return -c / 2 * ((t ^ 4) - 2) + b end end local function outInQuart(t, b, c, d) if t < d / 2 then return outQuart(t * 2, b, c / 2, d) else return inQuart((t * 2) - d, b + c / 2, c / 2, d) end end local function inQuint(t, b, c, d) t = t / d return c * (t ^ 5) + b end local function outQuint(t, b, c, d) t = t / d - 1 return c * ((t ^ 5) + 1) + b end local function inOutQuint(t, b, c, d) t = t / d * 2 if t < 1 then return c / 2 * (t ^ 5) + b else t = t - 2 return c / 2 * ((t ^ 5) + 2) + b end end local function outInQuint(t, b, c, d) if t < d / 2 then return outQuint(t * 2, b, c / 2, d) else return inQuint((t * 2) - d, b + c / 2, c / 2, d) end end local function inSine(t, b, c, d) return -c * cos(t / d * (pi / 2)) + c + b end local function outSine(t, b, c, d) return c * sin(t / d * (pi / 2)) + b end local function inOutSine(t, b, c, d) return -c / 2 * (cos(pi * t / d) - 1) + b end local function outInSine(t, b, c, d) if t < d / 2 then return outSine(t * 2, b, c / 2, d) else return inSine((t * 2) -d, b + c / 2, c / 2, d) end end local function inExpo(t, b, c, d) if t == 0 then return b else return c * (2 ^ (10 * (t / d - 1))) + b - c * 0.001 end end local function outExpo(t, b, c, d) if t == d then return b + c else return c * 1.001 * (-(2 ^ (-10 * t / d)) + 1) + b end end local function inOutExpo(t, b, c, d) if t == 0 then return b end if t == d then return b + c end t = t / d * 2 if t < 1 then return c / 2 * (2 ^ (10 * (t - 1))) + b - c * 0.0005 else t = t - 1 return c / 2 * 1.0005 * (-(2 ^ (-10 * t)) + 2) + b end end local function outInExpo(t, b, c, d) if t < d / 2 then return outExpo(t * 2, b, c / 2, d) else return inExpo((t * 2) - d, b + c / 2, c / 2, d) end end local function inCirc(t, b, c, d) t = t / d return(-c * (sqrt(1 - (t ^ 2)) - 1) + b) end local function outCirc(t, b, c, d) t = t / d - 1 return(c * sqrt(1 - (t ^ 2)) + b) end local function inOutCirc(t, b, c, d) t = t / d * 2 if t < 1 then return -c / 2 * (sqrt(1 - t * t) - 1) + b else t = t - 2 return c / 2 * (sqrt(1 - t * t) + 1) + b end end local function outInCirc(t, b, c, d) if t < d / 2 then return outCirc(t * 2, b, c / 2, d) else return inCirc((t * 2) - d, b + c / 2, c / 2, d) end end local function inElastic(t, b, c, d, a, p) if t == 0 then return b end t = t / d if t == 1 then return b + c end if not p then p = d * 0.3 end local s if not a or a < abs(c) then a = c s = p / 4 else s = p / (2 * pi) * asin(c/a) end t = t - 1 return -(a * (2 ^ (10 * t)) * sin((t * d - s) * (2 * pi) / p)) + b end -- a: amplitud -- p: period local function outElastic(t, b, c, d, a, p) if t == 0 then return b end t = t / d if t == 1 then return b + c end if not p then p = d * 0.3 end local s if not a or a < abs(c) then a = c s = p / 4 else s = p / (2 * pi) * asin(c/a) end return a * (2 ^ (10 * t)) * sin((t * d - s) * (2 * pi) / p) + c + b end -- p = period -- a = amplitud local function inOutElastic(t, b, c, d, a, p) if t == 0 then return b end t = t / d * 2 if t == 2 then return b + c end if not p then p = d * (0.3 * 1.5) end if not a then a = 0 end local s if not a or a < abs(c) then a = c s = p / 4 else s = p / (2 * pi) * asin(c / a) end if t < 1 then t = t - 1 return -0.5 * (a * (2 ^ (10 * t)) * sin((t * d - s) * (2 * pi) / p)) + b else t = t - 1 return a * (2 ^ (-10 * t)) * sin((t * d - s) * (2 * pi) / p ) * 0.5 + c + b end end -- a: amplitud -- p: period local function outInElastic(t, b, c, d, a, p) if t < d / 2 then return outElastic(t * 2, b, c / 2, d, a, p) else return inElastic((t * 2) - d, b + c / 2, c / 2, d, a, p) end end local function inBack(t, b, c, d, s) if not s then s = 1.70158 end t = t / d return c * t * t * ((s + 1) * t - s) + b end local function outBack(t, b, c, d, s) if not s then s = 1.70158 end t = t / d - 1 return c * (t * t * ((s + 1) * t + s) + 1) + b end local function inOutBack(t, b, c, d, s) if not s then s = 1.70158 end s = s * 1.525 t = t / d * 2 if t < 1 then return c / 2 * (t * t * ((s + 1) * t - s)) + b else t = t - 2 return c / 2 * (t * t * ((s + 1) * t + s) + 2) + b end end local function outInBack(t, b, c, d, s) if t < d / 2 then return outBack(t * 2, b, c / 2, d, s) else return inBack((t * 2) - d, b + c / 2, c / 2, d, s) end end local function outBounce(t, b, c, d) t = t / d if t < 1 / 2.75 then return c * (7.5625 * t * t) + b elseif t < 2 / 2.75 then t = t - (1.5 / 2.75) return c * (7.5625 * t * t + 0.75) + b elseif t < 2.5 / 2.75 then t = t - (2.25 / 2.75) return c * (7.5625 * t * t + 0.9375) + b else t = t - (2.625 / 2.75) return c * (7.5625 * t * t + 0.984375) + b end end local function inBounce(t, b, c, d) return c - outBounce(d - t, 0, c, d) + b end local function inOutBounce(t, b, c, d) if t < d / 2 then return inBounce(t * 2, 0, c, d) * 0.5 + b else return outBounce(t * 2 - d, 0, c, d) * 0.5 + c * .5 + b end end local function outInBounce(t, b, c, d) if t < d / 2 then return outBounce(t * 2, b, c / 2, d) else return inBounce((t * 2) - d, b + c / 2, c / 2, d) end end return { linear = linear, inQuad = inQuad, outQuad = outQuad, inOutQuad = inOutQuad, outInQuad = outInQuad, inCubic = inCubic , outCubic = outCubic, inOutCubic = inOutCubic, outInCubic = outInCubic, inQuart = inQuart, outQuart = outQuart, inOutQuart = inOutQuart, outInQuart = outInQuart, inQuint = inQuint, outQuint = outQuint, inOutQuint = inOutQuint, outInQuint = outInQuint, inSine = inSine, outSine = outSine, inOutSine = inOutSine, outInSine = outInSine, inExpo = inExpo, outExpo = outExpo, inOutExpo = inOutExpo, outInExpo = outInExpo, inCirc = inCirc, outCirc = outCirc, inOutCirc = inOutCirc, outInCirc = outInCirc, inElastic = inElastic, outElastic = outElastic, inOutElastic = inOutElastic, outInElastic = outInElastic, inBack = inBack, outBack = outBack, inOutBack = inOutBack, outInBack = outInBack, inBounce = inBounce, outBounce = outBounce, inOutBounce = inOutBounce, outInBounce = outInBounce, }