local language = nil if game.GetSkinSetting('words') == "EN" then language = require("language.EN") elseif game.GetSkinSetting('words') == "DE" then language = require("language.DE") elseif game.GetSkinSetting('words') == "SK" then language = require("language.SK") elseif game.GetSkinSetting('words') == "HU" then language = require("language.HU") elseif game.GetSkinSetting('words') == "test2" then language = require("language.test2") end return language