================================================================================ RELEASE 0.3.0 ================================================================================ * d0b1bcf add check for updating the effect radar only when it is enabled (to reduce lag) * c8328a3 create timer number textures, implement timer component * 0951fc0 add effect radar toggle in skin settings * bc191e4 fix bug where radar is seen when filter is active * 2363b38 radar calc rewrite * a0ceb0b clear lua linting errors and warnings in songwheel.lua fix(?) volforce indicator * e9d848d radar positioning and colors in songwheel.lua * cba1ebd finish radar component text "stroke" is a dimmed color instead of black add text alignment to radar attributes fix radar rotation (rotate 90deg ccw) optimize some angle and vertex position calculations add some warnings to buggy code * 52cc1be add dump() to utils * e876def doc update * d6e4c84 Add Continuum fonts * 48b503a doc update * 7768ae2 initial radar implementation * 3617862 add special folder case for lowercase nautica * 2188f4d add additional special folder keys * 2d8fc01 new hitanims * 79a0325 remove redundant track image * ac4ba5b add tintable laser cursor tails * 7f3dc98 Lasers and cursors can be recolored * 52f9485 fix empty username fallback * a04890d better handling of highscore username in songwheel * 9d04551 fix challengeresult not getting username from GameConfig * 2d7dbe7 Fix usernames on several user interface panels * f1e75e0 Add usernames on local highscores when available Update songwheel skin api docs * b766b99 multiplayer stubbed to default until working impl * 7f7b6da set default language to english in case of wrong config * 9274c21 add result table references for easier debugging * 590662c implement handling xcd difficulty * 028a1e9 fix crash on invalid idol animation * bbc74a8 Disabled result transitions for auto screenshots * 35ac51b Added console glow effects (knobs disabled) * 6d342c8 / crashes on chalresult & / diffrects having wrong difficulty displayed * 614dcfe Fixed scaling for setUpTransforms * 47372bf fix exceed difficulty code missing * 1eedcbe Fixed BT/FX chips being too thin * 96f331e Fixed Early/Late text or ms show when it shouldn't * e5594c5 Adjusted STANDARD Early/Late position * b4f7709 Adjusted landscape UPPER+ EarlyLate position * d1d620a Added Digital-Serial-ExtraBold for Early/Late * 39631eb Added separate landscape/portrait Early/Late pos. * 962f2c2 Early/Late scaling + Digital-Serial-Bold font * 8bbea73 Adjusted Early/Late display colors * ee2ab97 Adjusted Early/Late fontsize * 3b1860d Commented HitFX scaling on FX buttons * 4be2617 Lowered cursor tail alpha * ecd362a Moved cursor rendering to overlay * e86ff77 Added cursor tail (LiqidWave placeholder texture) * f2288ec Added laser HitFX * 48d1424 Added hold animations * 5b34b13 Early/Late display with ms + settings * 1dafc38 Fixed hit anims showing for Idle hits * b18b6c8 '7' texture updates, new exceed textures, footer texture fix * 0fde02b minor texture changes for splash, hitanims. * cd26ac2 hotfix nil error in UpdateDialogField * 265c8fc Add nears * 54b1fac Add useFootGun * 98544e5 change class instantiation implementation * 20a7100 Refactor based on feedback and fix bugs * 5268ac4 Get basic ht anims working * 9937f56 new() doesn't need to be a class method * 3ea1429 refactor class.lua (because Local is a bulli) * d1458d2 Fix IR docs * ecdeab9 account filename for linux build * 02f9a05 bootpage implementation done * e8552b4 bootpage implementation * eb55b8f add clear() to PageView * 9cab420 ServiceField uppercase label * 0b809dc add logging to titlescreen and filereader * a3ae25c why tf is there no game.LOGGER_DEBUG? * 2743121 better docs for IR function parameters * f44ba37 tldr; bootpage initial implementation, fixes for page management code * 868d5b9 use generics in class creation functions' docstrings * 5e5c002 implemented ListField added refreshFields() to ContainerFields added a message object parameter to Field:activate(), focus() and deactivate() methods added anti-stupidity measures to InputButtonField and InputKnobField fixed some multi-inheritance order mixup (yay! lua hacks) replaced unnecessary importing of the common.dimensions module removed unnecessary stop_processing variable from handleButtonInput() methods fixed MainMenuPage added PAGE_PADDING static member to ServicePage wrote in-code documentation for members and methods * fe7e60a fix lua api docs for GetKnob() * c9a9fa4 updated near splash fx * f28f2e6 new title screen things | * b7bf357 fix function name | * a7594d9 fix nil values getting into matches in FindPatterns() | * 556bb90 help me, god, why have you forsaken me | * 2f034c9 add page getter to PageView removed unnecessary comments from service.lua | * df66b15 add __tostring fields to classes | * 83c3504 make file and folder names consistent | * d385348 fix module paths | * c366753 refactored directory structure | * b62dc27 added game file reader utilities added more fields to VersionInfoPage | * aa2ba01 added VersionInfoPage service page added a way to update USC from the skin added game configuration reader helper functions added version string getters to version.lua | * b08c1fb added ColorCheckPage and ColorGradientField fixed ServicePage references in functions added lerp function to util.lua | * a0ba0b7 added ScreenCheckPage | * 6e42cca Added MainMenuPage Added LinkField and LinkServiceField Added state handling functions to Field Added Page refreshFields to ServicePage | * 297cd16 Added class creation helper functions Added a refreshFields function in Page Fixed typo from selectedIndex/selectedIdx to self.selectedIndex Added custom input handling to InputCheckPage | * 515d3aa added InputCheckPage added ServiceField class and derived classes removed redundant function from Field added a replace method to pageview | * e8f7471 preliminary version of credits splash | * aecfc1c fix sample not playing when exiting from service screen | * 9840512 move "skip" text to the bottom left * c5aee2b usc name fix * 07906b8 teamexceed * f450ec3 new subtitle textures * b1649fa BEEEG "reimplementation" of service screen new pager/page management library * e19763a fixed song settings dialog * e1c7262 add dimensions module to songwheel, filterwheel * 819b220 added base classes for service page management * 9dffa13 start revamping service screen structure implemented some generic drawing functions also removed that god damned ";" endings from everywhere, this is lua, not C * 0831597 fix transition color in splash screen * 7704c45 use the resource table for audio samples * f227df0 implemented mouse controls for titlescreen mode_select added supporting functions to util and dimensions * 5d3e445 refactor and format document for mode_select add wallpaper and dim modules to mode_select * 408feed got rid of the reference shenanigans from dimensions * edcb7b8 auto-formatting * 6e011b1 add triggers to titlescreen * 9add99e titlescreen documentation and restructure * b96e80d add missing IR documentation * af71838 added skipIntro skin setting moved json.lua into common renamed common.lua to util.lua moved stopMusic() into common/sound.lua moved numbers.lua into components removed unused shared directory removed unused settingswheel.lua * 98ab8bf Removed log spam renamed function to be more appropriate * b586a21 Implemented splash screen * 2f01f9f Added "wallpaper" component Added common dimensions script * 06dd404 + versionnumber to title screen * ae7b9d8 + title screen to titlescreen (fuck) * 634c854 + splash1 sfx * f7b6a0c + better dummy service menu items & + children, color and 'back' type support * bd967ae + service menu * e2c8403 + begining of titlescreen redo * 9fcef8c why tf is there no game.LOGGER_DEBUG? * e9908b6 better docs for IR function parameters * 509dd46 fix lua api docs for GetKnob() * ea9c39c add jacketPath to challengesCache * 44c2a10 1 file name change, updated title text * 5951529 update bottom panel * 24a20a2 add timing graph and suggested offset to results * 4a293e7 fix Max Chain not resetting on gameplay restart (f5) * e77799c fix challengewheel * 26798bb why was this shim even there in the first place * 7c1ab29 haha fixing data structures * 0e93e60 fix special difficulty boxes within result and gameplay screens * cc73423 fix edge case where songwheel would break if there is no song in index * a3fa635 add letter on scrollbar in SongWheel * 841fb1f reimplement scrollbar for songSelect and folderSelect * e077c44 add gauge flags on results screen * 4cabc59 implement skin config for search controls window * 59cf769 update search info textures * 20e4cb4 add searchbar transition, darken bg, and search info | * 1d83e05 Random minor things |/ * 35be46b better gitignore crew folder * 5292e69 re-add RealFD to credits * 56971a5 removed unused fonts * f988ae3 removed old scripts * 8596373 the most minor of edits to song panel * 29e5373 song panel update * da810d8 minor multi changes * 4588c18 WIP MULTI UPDATE * 6283929 image optimization * 206ad5c add RealFD to credits * 10e4177 hungarian lang definition * d38372a fix typo in titlescreen.lua * d725b11 cleaner gitignore * e669dfc removed unused textures * d0c2932 normalize line endings * 6b4eac2 Added crew folder * b6f4901 crit_line update ================================================================================ RELEASE 0.2.3 ================================================================================ * dc1b444 fix crash on invalid idol animation ================================================================================ RELEASE 0.2.2 ================================================================================ * 1e0f27b ksm wav * b78640f - redacted * 535eaac ^ 0.2.2 & - debug text & * activate debug info with skin setting * 0c4bf73 - that god awful eye sore bg ================================================================================ RELEASE 0.2.1 ================================================================================ * a95d9df ^ 0.2.1 * f822fa3 / fix search in songwheel * 12b033a 9 * ff90680 button replacement * 1be9861 - crown from ir leaderboard * 4384640 / nil being written to leaderboard cache * 7e3e2ba * sort ir scores in lb by score & + some debug logs * 125edef * lower the volume of cursor select on titlescreen * 72c8b21 * don't try to request or draw the IR leaderboard if IR is not active * c328760 + hersi to readme :) * c737f23 * bust lb cache when exiting gameplay * bd0a3c1 + chart leaderboard caching * d6dbee6 > refactor ir leaderboard requests to only use one var for tracking the request state * 6421323 + status messages to ir leaderboard * 3bdeb87 / fix ir leaderboard requests sometimes running twice * 0ad3016 / finally hopefully fix sorting regardless of ranking value * 86af520 / ir scores on leaderboard being out of order in some cases * d9f8944 * rate limit the IR requests on songwheel further * 899af31 + ir leaderboard to songwheel * c42c5da Added bg hexagons and flickering to songtransition * 640ecc6 bg tweaks, multi support, results tweaks * 8f2556f track crash large texture rework * 5b43521 Re-added transition flares in track_end.lua * d171a99 Added particle clearState masks for track_end.lua Added track crash assets to track_end.lua Added by-clearState foreground rendering to track_end.lua WIP: gameplay/track_end/track_crash.png placeholder * 02137ca track crash sfx * 5cd1039 track crash flares, text later * f930608 hold notes change (incomplete) and songtransition color patches * ee9e110 Fixed challenge header title centering * 7d7f7be Added challenge header component Removed redundant function definitions in songtransition.lua * 21125dc Added percent sign and percentage bar Moved implementation of splitString into common.common Removed redundant function definitions in challengeresult.lua Added a new parameter to the draw_number function in common.numbers * 71798b0 Laser alert positioning fix for landscape * ba0d6a5 search revamp * 9bcc43c redid the clears on results * 5be5571 percent and redone autoplay, will finish later * ee3d8ce unbork portrait * 571631a song result screenshot implementation * 8e9c9d3 gameplay, transition, and track end screen improvements * 3db4d2e fixed challenge pass_state not updating when first clearing * c20a8d0 * more changes to leaderboard * 5152d2e * improve leaderboard * 4082819 + basic multiplayer scoreboard to gameplay ================================================================================ RELEASE 0.2.0 ================================================================================ * 1889fd3 ^ 0.2.0 * 4e6578f cursor changes * ed00f68 + complete laser cursors * 736b362 * rearrange textures * 7031b0d - unused textures * d9c1664 / critline landscape scaling * 4287490 / gauge floating 0 when at 100% * 9befa85 / background scaling * 00110b7 - the best backround because jake doesnt like it but i do smh just following orders * c35e9b1 + landscape support to laser alerts * d2c6a48 + landscape support to chain numbers * 8283ccf + continue landscape gameplay support * 01ea812 + score panel landscape support * 09dc795 + landscape support to song panel * 04a4a9c / cursor tracking * 30aefdd + decimal gauge to gameplay * 543bf7b + letterboxing to songwheel, filterwheel and sortwheel * bed2ede + letterboxing to filterwheel * 2260528 + letterboxing to titlescreen and songwheel * d96cd0a * draw footer, header, and scrollbar from filterwheel only if in songwheel * 46f0a98 chalwheel: added completion badge and grade * 67f6f70 chalwheel: optimization: removed sub function instantiations * 02578ce chalwheel: fixed calling CreateLabel every frame * 29233a7 chalwheel now 'fits to screen' instead of 'stretching' on widscreen formats * 00bd43d chalwheel: "fixed" title font sizes * b4b4f07 chalwheel: added chart list and difficulty icons * be96b53 fixed chalwheel stats at resolution change * c224aa9 implemented chalwheel stats * 543b6df WIP: the biggest chalwheel commit you will see from me * a9b582e added lua api for usc for code completion and static analisys * bef6a91 renamed "song" to "challenge" in chalwheel * c3ae265 formatting * d5f9faa * track end z index fixes * d8b40d1 > thing * cf5a6ad + end flares to track end * 4629ff6 + opacity transition support to particles * fd63ba6 + yellow ring particle * 4f6d32c + small rainbow ring * 02b9c21 + samll yellow ring 2 particle * d508f50 + small yellow ring 1 particle * c764dba + red ring particle * ce407e6 + new particle ssytem & + green dot 1 and 2, blue ring, large rainbow ring and red ball particles back * a13fed6 !> optimize assets * 5e01e14 > nothing * 5f397bf pink end flare * 0354423 end flare blue * 5af66b2 +rounded the meanhit number and abit chalwheel * 29cd2e3 + minor song and chal wheel change * 54357e2 + best diff to user panel * 0d0ba16 + black cover to crit line * 1d62585 > thing * 2f9e66c * make chain number shake only on new combo * d1694b6 + song title to song panel * 3366417 + dot to progress bar * 6d9f26f / console and crit line scaling * fcc2f59 + progress bar in song panel * 084a10b * make track end transition even faster * d4d25f7 * make it fast * afaf4e6 + attempt at blur text transtion but my braincells are dying * 9ca6554 + yellow rings * 67eb3cd + red particle * e25b573 + track comp text * 20c4822 + start with track end transition * a19c0cd - number textures (unused?) * 1c65e1d - lane speed num (not needed, text is rendered with code) * dc52aa9 * replace the diff rect with component in result * ec08c8e + finish diff rect component * a0ab2dc + song jacket to gameplay & + create diff box component * 600ee24 transition screens * 975eb94 kshoot filterwheel patch * 7ee93e3 * dash * 3e9faf2 * move appeal card to crew folder * 3322dea user panel frame removal * d1d1aad + crew to gitignore * bddae01 +stuff * 9791ed2 crew move and some new textures * 9aaf35f +added songwheel left list / idols moved to nav * a9c146d + result almost done and transitions * f8ae2ac added bg audio + score iterator * 6fcd3e8 +bg gradiand / + backdrop songtransition * 019376c +patch? * 7d568b5 + proper lines anim * b851b9a + slovak lang * 6545509 > cleaner positioning code for badges in result * ee62651 +working * 75ce0e6 + result changes, language and sub text * 57cc23a / lanespeed calc * 6a631ea + song panel & + bpm and lanespeed texts to it * 6f1d815 nearnoah plus some texture changes * 89f2b6f gauges and songback reworks * fe3dba2 * messing with strokes, no changes were made * ce3f868 * adjust score panel position * 60863b3 + score panel with things * e7de762 + appeal card and username to user panel * bb71f57 + dan badge to user panel * c31a2ab + basic user panel to gameplay * 49daad5 idol tsumabuki and minor patches * ad74b90 hotfix to Grace Exceed 30fps * 87ab3e2 - debug text from laser alerts * 2a0f6b8 * make idol anims 60fps * 1139f47 EXCEED GRACE * 2f575c0 + make the laser alerts work * 7ca8ffd + laser alert component * 3c5ef13 results hotfix * 93a208d results changes+misc. * 610edd3 - debug text from songwheel and filterwheel for now * 8aebcbc + blastive rate type badge to results * ca0fef5 transparency patch, new blastive results marker * e04774a laser shit and some audio things * de29796 + wip earlylate component * 0d895c9 * forgot this * ef61a29 + chain label to chain numbers & + variants of chain numbers depending on comboState * 97de42f + chain numbers to gameplay * 5744aa7 + banner and gauge to gameplay & - excessive ars gauge variant since that's merged with normal excessive now * e444354 * reintroduce the gameplay rewrite & + crit line and console as accuratelly as possible * cd3cd4e * small laser shader change * 19deb80 * go back to pre-rewrite gameplay temp * 7ebceab !* start fresh gameplay script * c218073 * accept 4 laser texture sections in the shader & * replace the laser textures with blue/pink & + debug laser texture * 94a06f3 lots of laser things, small gauge sweaks * 26ad00b * adjust the critbar position & - legacy unused gameplay scripts * e7a4d07 laser shit * c015dc7 lots of stuff, audio mostly, but laser stuff too * c934831 * adjust laser colors and opacities further & / laser exits being weird * 8b19abe / result gauge fill not filling the full width * 9fce654 * recolor the excessive gauge fill for results to be more close to AC * 1ff6f92 * implement new laser shaders & * recolor the excessive gauge fill to be more close to the original * 606684a panel audio * 9d15af2 start warnings and songback update * e916f22 + fallback bpm if songbpm cannot be parsed * 8cc36bd - unused code * c7bc3ca * move the scrollbar and cursor drawing from songwheel to filterwheel to prevent z-index clashing * 58bff25 + decimal portion to the gauge % in the results * c0739dd + permissive and blastive cursors to filter wheel * 9d60b20 - unused code * 85dd233 new textures and audio * d79a543 new textures! * 8929502 / font bug on title screen & * replace debug text with scroll * 16bec98 + separate anim timer for jacket bg to have it on loop * 201c920 / game settings dialog not setting skin setting until opened * 976edeb + skin setting for bpm dependent animations * efa50e0 + score 0 to data panel * 8bf4527 + no medal no grade "bages" to data panel * 797761a + flashing anim to data panel on songwheel * 09b7e50 + flashing badges and grades to song plates * a6c315b + some stuff to songtransition * 4b90316 * adjust gauge % pos on result * 2c3be8e new files :) * aab86d4 bg things * b052c64 force plus and scrollbar * 2597231 + hexagons and flares without anims * ff0e21f * further changes to bg * 4b8d7de bg assets DONE! * d9d3d5e * invert and slow down the bg spin anim * 8c5a022 + background component to songwheel and result screen * ae90c2e + basics of background component * d25d8a1 newtex gone, bg added * cac50cf newtextures file * 57b5e9f / multiplayer issues in result screen * b4fd8a5 forgot a file * 73d8805 challenge select * 513d44e sorry :((( * 8aac86b + crew and ir hb support to challenge result * a921a96 + basic player info to chalresult without volforce * 18c0388 * make the laser anim faster on songwheel * 826afb1 * correctly position result median and mean hit deltas * 7fc93dc + some basic things to challengeresult & * reorganize stuff * 960c9fd - gauge breakpoint for excessive rate in result * 65e3e5d + gauge fill to results * de3d958 + mode select label to titlescreen header * d1753e3 - laser anim frames not used * a59b817 / _songWheelActiveSortOptionLabel not being set correctly * 7d63e7d * only calculate volforce for converts * c75925f * replace frame based laser anim with code based anim in songwheel * 44da7da + top 50 to jacket in data panel * f88765d + top50 to song plates * e3561a8 + footer and basic header without text to titlescreen * f1199e6 * compress idol animations * bdf7c2a volforce top 50 and cleanup * 4f38657 PAIN-PEKO ================================================================================ RELEASE 0.1.1 ================================================================================ * 06b4958 status_back * be0bcc1 texture edits * e246fcb * center sort info * 9bc037f + sort option label to sortwheel * cacf98c + testing out IR support * c9bd55b / score numbers scaling & > use draw_number function for combo instead of whatever that thing was * abf7ffd nautica panel and file cleanup * 3046a6e redid all combo/score numbers,added sort indicator * f474da8 + version text to footer * 3986d0d / crashes when folder labels are not set on songselect & / low res jackets & + dynamic jackets * 73bfe6b / sortwheel not scaling properly * d576a1c + proper transition to sortwheel * 52b2c02 + proper sortwheel & / footer scaling breaking on force portrait * 9677cc2 + filter info thing to song select * 9e3d6aa + more precision to volforce calc * 4c7f267 some renames * 2c481f3 medal cleanup and sortwheel * e6074b2 * move grades on song plates 1px to the right. should be centered now * 3a5e348 / top and bottom gaps on songwheel if there aren't many songs to fill it * 94803d5 * line begone * ae1b0ab + nautica and sdvx 3 special folder bgs * 53c535e + collection and level specific folder backgrounds * 32f438d / diff indexes on songs overflowing causing some songs to dissapear * 7ee2e7f + vf to gameplay * 3025c66 + basic vf calculation * c51daa0 + sav5 naming conventions for special folders * 4147878 skin wtf * 1c68d2a * speed up the filterwheel and songwheel transitions to normal speed * 900e368 + finish filterwheel leave transition & + placeholders for perm and blast cursors * 32f2017 + entry easing to filterwheel * de5174a > split song select header to component & / z-index issue with filter wheel and header and footer * da48de6 * put difficulties in their coresponding slots on songwheel * b4c9915 + excessive ars gauge functionality * 5b54868 + support for different song select cursors based on the gauge type * 50e152d + forgot to commit the actual audio * 384cbe3 + diff change sound & * load the song plate jackets in lower res * 21825d3 + level selector to filter wheel * 8bdcf11 + blastive gauge wip & * increase gauge warn flashing intensity * 2ff1830 / song wheel crash when no songs are found * 0958417 + filter wheel pretty much * a411e2b * move things around * 034f2c6 MOST of the folder icons * c18cfdb gauge fixes * 21bf2d3 / laser animation going above the effected and illustrated by bgs * 9ae9201 / typo * 9d93efb + permissive gauge type badge to results * 06794b6 / chalwheel crash * 64d205f + gauge breakpoint line & + gauge marker * c026184 * songwheel header size and position to match EG * 3d9776d blank hitFX * fec0d1d * begin making gauge marker * 5eca344 + glowing infinite track header to songwheel * 73cdc89 * lower the results panels so they are more accurate to EG & / titlescreen crash * 261aa58 + footer component to result * 60b2302 * rename bars component to footer & + time and credits text to footer * 890fbac - more unused stuff * 8eacd04 / apply temporary patch for downloadscreen crashing on small resolutions * a81338f added Gauge Marker * 2e1489f gauge bar fixes and permissive result * d525a24 + scaling to bars component * 5090219 + special mxm labels to songwheel * fd910dc + autoplay clear badge to results * 4e21557 added lane-speed numbers * 7048f9b diagonal result anims and AUTOPLAY texture * 66ad26d file changes * 5f0a375 bars elements * 570e1d2 folders for song select, alternate cursor/data * 242f9e0 fixed top bar in results * e25a966 perfect clear added, all clears done * 6597b53 + search drawing support to songwheel * 01139f4 added/updated clear texts for resutls * 68d6f35 folder for clears+complete PNG * 9472452 + laser anim to song wheel * d932396 songwheel laser sidebar anims * 57dc95f overlay patch * 156a99d + illustrator and effector to song wheel * ecdfa5e / songwheel data panel anim after asset split * 38f31bd + jacket background & + some transitions to songwheel * 2d098d9 + bg to challengewheel * b788ffe + afterscroll transition fade effect to difficulties * b65ae19 + difficulties to songwheel & + inf grv hvn vvd diff labels to song transition * c2619a2 + after scroll animation timing and some effects that use it * 8ffc12f + some data to songwheel * 9fa7d7d * use loadimagejob to speed up songwheel rendering * 38b5004 + permissive gauge & / gauges being huge again * d901202 + grades to song plates * 683e72c > move grades to common/grades folder * 5a0f007 finished grades, fixed gauges * 83dd627 + song titles to song plates * aaf60fa + cursor change sfx to songwheel * f25ab51 + scrolling transition to song wheel * a252087 + infinite scroll to songwheel * fdff69f * define number of songs drawn around the selected one in a constant * bcfe54f / songwheel crash if no jacket is found and if cleared medal is shown * 5861b24 + badges to songwheel plates * a7fef76 * test out drawing multiple songs * f9d34d4 - start songwheel from scratch &+ beginnings of song plates & > reorganize some files * f3fd3d0 lots, and I mean LOTS of color changes * 903d1a0 selector arrows * fe01e33 right panel resize * 04daeec small color corrections * 7690e2b + effective and excessive gauge type badges to results * 79e9a15 + best badge to results with highscores * 10416a2 + criticals and errors count for longs and vols on result screen & * speed up results enter animation * c856d58 * replace ??? with N/A * e830467 * scale titlescreen * c85e47b - debug text in results * 25a98b9 + diff labels to results & * use global alpha in results enter transition * ad6385d + user panel info * 7d4284b > slow down results enter transition * c74fd39 + vars for bottom panel position * 7f5fa3e + gauge percentage to results * de71016 + best score and best score delta to results & / crash when chart has no jacket * d0042a1 + score and grades to results * 2c10e66 / transition to results screen being weirdly cut off * d4f7bf3 / l2d on results not being scaled properly * 4a29bab / reduce the results enter transition to 1s again * 2285f1f / bars not being effected by enter transition alpha * 73bd0e8 + idol animation to results * f2436ba * adjust max width of timing bars * b252d80 + timing bars to result screen * cce7964 + max chain to results & * speed up the results animation * 8a2529d + hit stats to results screen (without longs and vols and the chart) * 45f32ee + start of results screen * 9200d74 * clear the whole result screen * c23b407 + scaling suport to songtransition screen & + fade in and fade out animations to songtransition screen * eee4922 * make songtransition not infinite * 179a8de + update songtransition bg with glowing bpmp * ae116c7 + start of song transition screen * 1442883 + flash exc gauge when below 30 percent * 62e4edb nautica * 71b6e41 gauges * 823c3cf glow arrows * 9aa2ec3 * make lists in readme * b30fcb3 * make gauge work... kind of * fd20809 * lower titlescreen selector bar by 128 px * 535ec4f / fix stutters in transition animations & + add fade in transition after the idol animation is loaded * 2ba1907 * update README to be in markdown format * d013c76 + init