fix edge case where songwheel would break if there is no song in index #7
|
@ -775,7 +775,6 @@ function drawScrollbar()
|
||||||
gfx.ImageRect(fillXPos, scrollbarYPos, sw, sh, scrollBarFillImage, 1, 0);
|
gfx.ImageRect(fillXPos, scrollbarYPos, sw, sh, scrollBarFillImage, 1, 0);
|
||||||
|
|
||||||
-- 1st letter of song title on scroll
|
-- 1st letter of song title on scroll
|
||||||
local letter = string.upper(common.firstLetter(songwheel.songs[selectedIndex].title));
|
|
||||||
gfx.BeginPath()
|
gfx.BeginPath()
|
||||||
gfx.FontSize(16)
|
gfx.FontSize(16)
|
||||||
gfx.LoadSkinFont('Digital-Serial-Bold.ttf')
|
gfx.LoadSkinFont('Digital-Serial-Bold.ttf')
|
||||||
|
@ -784,8 +783,10 @@ function drawScrollbar()
|
||||||
gfx.Fill()
|
gfx.Fill()
|
||||||
gfx.FillColor(255,255,255)
|
gfx.FillColor(255,255,255)
|
||||||
gfx.TextAlign(gfx.TEXT_ALIGN_MIDDLE + gfx.TEXT_ALIGN_CENTER)
|
gfx.TextAlign(gfx.TEXT_ALIGN_MIDDLE + gfx.TEXT_ALIGN_CENTER)
|
||||||
|
if (songwheel.songs[selectedIndex] ~= nil) then
|
||||||
|
local letter = string.upper(common.firstLetter(songwheel.songs[selectedIndex].title));
|
||||||
gfx.Text(letter, fillXPos-10, scrollbarYPos + 5);
|
gfx.Text(letter, fillXPos-10, scrollbarYPos + 5);
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function refreshIrLeaderboard(deltaTime)
|
function refreshIrLeaderboard(deltaTime)
|
||||||
|
|
Loading…
Reference in New Issue