Fixed BT/FX chips being too thin + Scaling changes #36

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hersi merged 3 commits from domdoc-develop into master 2022-06-06 16:31:49 +02:00
1 changed files with 1 additions and 1 deletions
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@ -16,5 +16,5 @@ uniform mat4 world;
void main()
{
fsTex = inTex;
gl_Position = proj * camera * world * vec4(inPos.x, inPos.y * 3.8, 0, 1);
gl_Position = proj * camera * world * vec4(inPos.x, inPos.y * 5.7, 0, 1);
}