+ autoplay clear badge to results

This commit is contained in:
FajsiEx 2021-08-07 20:29:38 +02:00
parent 4e21557a88
commit fd910dcb35
1 changed files with 4 additions and 0 deletions

View File

@ -61,6 +61,7 @@ local clearBadgeImages = {
gfx.CreateSkinImage("result/clears/COMPLETE.png", 0), gfx.CreateSkinImage("result/clears/COMPLETE.png", 0),
gfx.CreateSkinImage("result/clears/UC.png", 0), gfx.CreateSkinImage("result/clears/UC.png", 0),
gfx.CreateSkinImage("result/clears/PUC.png", 0), gfx.CreateSkinImage("result/clears/PUC.png", 0),
gfx.CreateSkinImage("result/clears/AUTOPLAY.png", 0),
} }
-- ANIMS -- ANIMS
@ -206,6 +207,9 @@ local drawRightPanelContent = function()
-- Draw clear badge -- Draw clear badge
local badgeImage = clearBadgeImages[result.badge+1] or clearBadgeImages[1] local badgeImage = clearBadgeImages[result.badge+1] or clearBadgeImages[1]
if (result.autoplay) then
badgeImage = clearBadgeImages[7]; -- Display AUTOPLAY badge
end
local tw, th = gfx.ImageSize(badgeImage); local tw, th = gfx.ImageSize(badgeImage);
gfx.BeginPath(); gfx.BeginPath();
gfx.ImageRect(rightPanelX+1140-tw, rightPanelY-10, tw*0.85, th*0.85, badgeImage, 1, 0); gfx.ImageRect(rightPanelX+1140-tw, rightPanelY-10, tw*0.85, th*0.85, badgeImage, 1, 0);