* compress idol animations
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@ -68,7 +68,7 @@ local clearBadgeImages = {
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}
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}
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-- ANIMS
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-- ANIMS
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local idolAnimation = gfx.LoadSkinAnimation('idol', 1/30, 0, false);
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local idolAnimation = gfx.LoadSkinAnimation('idol', 1/30, 0, true);
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local transitionEnterScale = 0;
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local transitionEnterScale = 0;
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local idolAnimTransitionScale = 0;
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local idolAnimTransitionScale = 0;
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@ -29,7 +29,7 @@ local settingsLabelImage = gfx.CreateSkinImage('titlescreen/labels/settings.png'
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local exitLabelImage = gfx.CreateSkinImage('titlescreen/labels/exit.png', 0);
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local exitLabelImage = gfx.CreateSkinImage('titlescreen/labels/exit.png', 0);
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-- ANIMS
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-- ANIMS
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local idolAnimation = gfx.LoadSkinAnimation('idol', 1/30, 0, false);
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local idolAnimation = gfx.LoadSkinAnimation('idol', 1/30, 0, true);
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-- AUDIO
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-- AUDIO
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game.LoadSkinSample('titlescreen/bgm.wav');
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game.LoadSkinSample('titlescreen/bgm.wav');
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