> thing
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@ -276,6 +276,7 @@ local drawParticles = function ()
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-- game.Log(particle.currentX, game.LOGGER_ERROR)
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-- game.Log(particle.currentX, game.LOGGER_ERROR)
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end
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end
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gfx.BeginPath();
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-- gfx.BeginPath();
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-- gfx.BeginPath();
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-- gfx.ImageRect(
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-- gfx.ImageRect(
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-- outroTransitionParticleRedX-80,
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-- outroTransitionParticleRedX-80,
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