* use top badge overall instead of highscore badge

This commit is contained in:
FajsiEx 2021-08-12 18:08:27 +02:00
parent 1c68d2a07d
commit cb3fa1c38f
2 changed files with 5 additions and 5 deletions

View File

@ -290,8 +290,8 @@ function drawSong(song, y)
-- Draw score badge
local badgeImage = badgeImages[1];
if bestScore then
badgeImage = badgeImages[bestScore.badge+1];
if selectedSongDifficulty.topBadge then
badgeImage = badgeImages[selectedSongDifficulty.topBadge+1];
end
gfx.BeginPath()
gfx.ImageRect(songX+282, y+44, 79, 69, badgeImage, 1, 0)
@ -368,7 +368,7 @@ function drawData() -- Draws the song data on the left panel
gfx.ImageRect(360, 773, 45, 45, gradeImage, transitionAfterscrollGradeAlpha, 0);
-- Draw badge
badgeImage = badgeImages[bestScore.badge+1];
badgeImage = badgeImages[diff.topBadge+1];
gfx.BeginPath()
gfx.ImageRect(425, 724, 93/1.1, 81/1.1, badgeImage, transitionAfterscrollBadgeAlpha, 0)
end

View File

@ -1,4 +1,4 @@
username = "GSKBLADE"
_songWheelOverlayActive = 0.000000
.000000
_songWheelOverlayActive = 0.000000
_gaugeType = 4.000000
_gaugeARS = 1.000000