+ basic user panel to gameplay

This commit is contained in:
FajsiEx 2021-10-09 22:09:25 +02:00
parent 5e2d382457
commit c31a2ab622
3 changed files with 38 additions and 0 deletions

View File

@ -4,6 +4,7 @@ local VolforceWindow = require('components.volforceWindow')
local Banner = require('gameplay.banner')
local CritLine = require('gameplay.crit_line')
local Console = require('gameplay.console')
local UserPanel = require('gameplay.user_panel')
local Gauge = require('gameplay.gauge')
local Chain = require('gameplay.chain')
local LaserAlert = require('gameplay.laser_alert')
@ -26,6 +27,9 @@ function render(deltaTime)
gfx.Scale(scale, scale);
Banner.render(deltaTime);
UserPanel.render(deltaTime);
Gauge.render(
deltaTime,
gameplay.gauge.type,

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@ -0,0 +1,34 @@
local VolforceWindow = require('components.volforceWindow');
local desw = 1080;
local desh = 1920;
local bgImage = gfx.CreateSkinImage("gameplay/user_panel/bg.png", 0);
local tickTransitions = function (deltaTime)
end
local render = function (deltaTime)
tickTransitions(deltaTime)
gfx.BeginPath();
gfx.ImageRect(
0,
650,
449*0.85,
336*0.85,
bgImage,
1,
0
);
VolforceWindow.render(deltaTime, 220, 847)
end
return {
render=render
}

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Before

Width:  |  Height:  |  Size: 71 KiB

After

Width:  |  Height:  |  Size: 71 KiB