minor changes
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parent
df5684e8f2
commit
c0498446c8
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@ -99,11 +99,34 @@ local render = function (deltaTime, bpm, laneSpeed, jacketPath, diff, level, pro
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0
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);
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if gameplay.autoplay then
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if gameplay.autoplay and gameplay.demoMode == false and gameplay.practice_setup == false then
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gfx.BeginPath();
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gfx.ImageRect(0,y+310,245,67,notify,1,0);
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gfx.TextAlign(gfx.TEXT_ALIGN_LEFT + gfx.TEXT_ALIGN_MIDDLE)
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renderOutlinedText(30,y+354.5, "AUTOPLAY IS ENABLED", 1.5);
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elseif gameplay.demoMode == true and gameplay.practice_setup == false then
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gfx.BeginPath();
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gfx.ImageRect(0,y+310,245,67,notify,1,0);
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gfx.TextAlign(gfx.TEXT_ALIGN_LEFT + gfx.TEXT_ALIGN_MIDDLE)
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renderOutlinedText(30,y+354.5, "DEMO MODE IS ENABLED", 1.5);
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elseif gameplay.scoreReplays and gameplay.demoMode == false and gameplay.practice_setup == false then
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gfx.BeginPath();
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gfx.ImageRect(0,y+310,245,67,notify,1,0);
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gfx.TextAlign(gfx.TEXT_ALIGN_LEFT + gfx.TEXT_ALIGN_MIDDLE)
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renderOutlinedText(30,y+354.5, "REPLAY MODE IS ENABLED", 1.5);
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elseif gameplay.practice_setup == true then
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gfx.BeginPath();
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gfx.ImageRect(0,y+310,245,67,notify,1,0);
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gfx.TextAlign(gfx.TEXT_ALIGN_LEFT + gfx.TEXT_ALIGN_MIDDLE)
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renderOutlinedText(30,y+354.5, "PRACTICE MODE IS ENABLED", 1.5);
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end
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-- Draw diff rectangle
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@ -518,8 +518,8 @@ local drawRightPanelContent = function()
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gfx.ClosePath();
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gfx.FillColor(255, 255, 255, 255);
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gfx.FontSize(19.25)
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gfx.Text(Fillmihd.."ms",timmingX + 420,timmingY + 9 + detailTextMargin)
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gfx.Text(Fillmhd.."ms",timmingX + 420,timmingY + 9 + 25 + detailTextMargin)
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gfx.Text(Fillmihd.."ms",timmingX + 420,timmingY + 9 + 25 + detailTextMargin)
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gfx.Text(Fillmhd.."ms",timmingX + 420,timmingY + 9 + detailTextMargin)
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gfx.FontSize(24)
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@ -1,13 +0,0 @@
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local idols ={
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-- SDVX IV
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nearnoah_summer={"crew/anim/nearnoah_summer", 1 / 30, 0, true}
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-- SDVX V
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-- SDVX III
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}
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return idols
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