crit_line update

This commit is contained in:
Hersi 2022-02-20 05:01:15 +01:00
parent 1e0f27b6dd
commit b6f4901c59
2 changed files with 6 additions and 9 deletions

View File

@ -1,5 +1,6 @@
local baseImage = gfx.CreateSkinImage("gameplay/crit_line/base.png", 0) local baseImage = gfx.CreateSkinImage("gameplay/crit_line/base.png", 0)
local baseImageLandscape = gfx.CreateSkinImage("gameplay/crit_line/base_landscape.png", 0)
local textImage = gfx.CreateSkinImage("gameplay/crit_line/text.png", 0) local textImage = gfx.CreateSkinImage("gameplay/crit_line/text.png", 0)
local cursorImage = gfx.CreateSkinImage("gameplay/crit_line/cursor.png", 0); local cursorImage = gfx.CreateSkinImage("gameplay/crit_line/cursor.png", 0);
@ -106,15 +107,11 @@ local renderBase = function (deltaTime, centerX, centerY, rotation, cursors)
gfx.Fill() gfx.Fill()
gfx.BeginPath(); gfx.BeginPath();
gfx.ImageRect( if (isLandscape) then
-CRITBAR_W/2, gfx.ImageRect(-CRITBAR_W/2, -CRITBAR_H/2, CRITBAR_W, CRITBAR_H, baseImageLandscape, 1, 0);
-CRITBAR_H/2, else
CRITBAR_W, gfx.ImageRect(-CRITBAR_W/2, -CRITBAR_H/2, CRITBAR_W, CRITBAR_H, baseImage, 1, 0);
CRITBAR_H, end
baseImage,
1,
0
);
drawCursors(centerX, centerY, cursors) drawCursors(centerX, centerY, cursors)

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB