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a/backgrounds/fallback/textures/tunnel/wave-orange.png and b/backgrounds/fallback/textures/tunnel/wave-orange.png differ diff --git a/backgrounds/fallback/textures/tunnel/wave-red-c.png b/backgrounds/fallback/textures/tunnel/wave-red-c.png index 11b5075..375a99a 100644 Binary files a/backgrounds/fallback/textures/tunnel/wave-red-c.png and b/backgrounds/fallback/textures/tunnel/wave-red-c.png differ diff --git a/backgrounds/fallback/textures/tunnel/wave-red.png b/backgrounds/fallback/textures/tunnel/wave-red.png index 1b82e87..715140e 100644 Binary files a/backgrounds/fallback/textures/tunnel/wave-red.png and b/backgrounds/fallback/textures/tunnel/wave-red.png differ diff --git a/scripts/gameplay/track_end.lua b/scripts/gameplay/track_end.lua index 3c9677f..b239d70 100644 --- a/scripts/gameplay/track_end.lua +++ b/scripts/gameplay/track_end.lua @@ -10,8 +10,6 @@ local enterFlarePinkImage = gfx.CreateSkinImage("gameplay/track_end/flares/pink_ local trackCompImage = gfx.CreateSkinImage("gameplay/track_end/track_comp.png", 0) local trackCompBlurImage = gfx.CreateSkinImage("gameplay/track_end/track_comp_blur.png", 0) --- local particleGreenDot1 = gfx.CreateSkinImage("gameplay/track_end/particles/red_ball.png", 0) - local particleRedBall = gfx.CreateSkinImage("gameplay/track_end/particles/red_ball.png", 0) local particleRedRing = gfx.CreateSkinImage("gameplay/track_end/particles/red_ring.png", 0) local particleYellowRing = gfx.CreateSkinImage("gameplay/track_end/particles/yellow_ring.png", 0) @@ -30,8 +28,6 @@ local outroTransitionTextCutX = 0; local outroTransitionTextAlpha = 1; local outroTransitionTextBlurAlpha = 0; -local outroTransitionParticleGreenDot1X = 1080; - local outroTransitionParticleRedX = -500; local outroTransitionParticleSmallRainbowX = 1080; @@ -39,7 +35,6 @@ local outroTransitionParticleSmallYellowRingAX = 1080; local outroTransitionParticleSmallYellowRingBX = 1080; local outroTransitionParticleSmallYellowRingCX = 1080; - if 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