+added songwheel left list / idols moved to nav
This commit is contained in:
parent
a9c146d31f
commit
9aaf35ffe3
|
@ -12,6 +12,8 @@ local effectedBgImage = gfx.CreateSkinImage("song_select/data_panel/effected_bg.
|
|||
local illustratedBgImage = gfx.CreateSkinImage("song_select/data_panel/illust_bg.png", 1)
|
||||
local songPlateBg = gfx.CreateSkinImage("song_select/plate/bg.png", 1)
|
||||
local songPlateBottomBarOverlayImage = gfx.CreateSkinImage("song_select/plate/bottom_bar_overlay.png", 1)
|
||||
local tstImage = gfx.CreateSkinImage("song_select/textboard.png", 1)
|
||||
local crownImage = gfx.CreateSkinImage("song_select/crown.png", 1)
|
||||
|
||||
local laserAnimBaseImage = gfx.CreateSkinImage("song_select/laser_anim.png", 1)
|
||||
|
||||
|
@ -474,13 +476,57 @@ function drawData() -- Draws the song data on the left panel
|
|||
end
|
||||
gfx.GlobalAlpha(1);
|
||||
|
||||
local drawTOPLAY = function()
|
||||
local topX = 430
|
||||
local topTX = 326
|
||||
local div = 33
|
||||
local divH = 1300
|
||||
local spdiv= 33.3
|
||||
|
||||
gfx.LoadSkinFont('Digital-Serial-Bold.ttf')
|
||||
gfx.FontSize(32)
|
||||
gfx.BeginPath();
|
||||
gfx.ImageRect(75, 1250, 336*1.2, spdiv, tstImage, 1, 0);
|
||||
gfx.BeginPath();
|
||||
gfx.ImageRect(75, 1250+spdiv, 336*1.2, spdiv, tstImage, 1, 0);
|
||||
gfx.BeginPath();
|
||||
gfx.ImageRect(75, 1250+spdiv+spdiv, 336*1.2, spdiv, tstImage, 1, 0);
|
||||
gfx.BeginPath();
|
||||
gfx.ImageRect(75, 1250+spdiv+spdiv+spdiv, 336*1.2, spdiv, tstImage, 1, 0);
|
||||
gfx.BeginPath();
|
||||
gfx.ImageRect(75, 1250+spdiv+spdiv+spdiv+spdiv, 336*1.2, spdiv, tstImage, 1, 0);
|
||||
gfx.BeginPath();
|
||||
gfx.ImageRect(75, 1250+spdiv+spdiv+spdiv+spdiv+spdiv, 336*1.2, spdiv, tstImage, 1, 0);
|
||||
gfx.BeginPath();
|
||||
gfx.ImageRect(205, 1252.5, 800*0.045, 600*0.045, crownImage, 1, 0);
|
||||
|
||||
gfx.TextAlign(gfx.TEXT_ALIGN_RIGHT + gfx.TEXT_ALIGN_MIDDLE)
|
||||
|
||||
gfx.Text("TOP", topTX+div/2, divH-div);
|
||||
gfx.Text(scoreNumber, topX, divH);
|
||||
gfx.Text(game.GetSkinSetting("username"), topX/1.78, divH);
|
||||
|
||||
gfx.Text(scoreNumber, topX, divH+div);
|
||||
gfx.Text(game.GetSkinSetting("username"), topX/1.78, divH+div);
|
||||
|
||||
gfx.Text(scoreNumber, topX, divH+div+div);
|
||||
gfx.Text(game.GetSkinSetting("username"), topX/1.78, divH+div+div);
|
||||
|
||||
gfx.Text(scoreNumber, topX, divH+div+div+div);
|
||||
gfx.Text(game.GetSkinSetting("username"), topX/1.78, divH+div+div+div);
|
||||
|
||||
gfx.Text(scoreNumber, topX, divH+div+div+div+div);
|
||||
gfx.Text(game.GetSkinSetting("username"), topX/1.78, divH+div+div+div+div);
|
||||
|
||||
|
||||
end
|
||||
gfx.FontSize(22)
|
||||
gfx.GlobalAlpha(transitionAfterscrollDataOverlayAlpha);
|
||||
gfx.Text(diff.effector, 270, 1180); -- effected by
|
||||
gfx.Text(diff.illustrator, 270, 1210); -- illustrated by
|
||||
gfx.GlobalAlpha(1);
|
||||
|
||||
drawTOPLAY()
|
||||
end
|
||||
|
||||
function drawFilterInfo(deltatime)
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 4.8 KiB |
Binary file not shown.
After Width: | Height: | Size: 12 KiB |
Loading…
Reference in New Issue