+added songwheel left list / idols moved to nav
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@ -12,6 +12,8 @@ local effectedBgImage = gfx.CreateSkinImage("song_select/data_panel/effected_bg.
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local illustratedBgImage = gfx.CreateSkinImage("song_select/data_panel/illust_bg.png", 1)
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local illustratedBgImage = gfx.CreateSkinImage("song_select/data_panel/illust_bg.png", 1)
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local songPlateBg = gfx.CreateSkinImage("song_select/plate/bg.png", 1)
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local songPlateBg = gfx.CreateSkinImage("song_select/plate/bg.png", 1)
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local songPlateBottomBarOverlayImage = gfx.CreateSkinImage("song_select/plate/bottom_bar_overlay.png", 1)
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local songPlateBottomBarOverlayImage = gfx.CreateSkinImage("song_select/plate/bottom_bar_overlay.png", 1)
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local tstImage = gfx.CreateSkinImage("song_select/textboard.png", 1)
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local crownImage = gfx.CreateSkinImage("song_select/crown.png", 1)
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local laserAnimBaseImage = gfx.CreateSkinImage("song_select/laser_anim.png", 1)
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local laserAnimBaseImage = gfx.CreateSkinImage("song_select/laser_anim.png", 1)
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@ -474,13 +476,57 @@ function drawData() -- Draws the song data on the left panel
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end
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end
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gfx.GlobalAlpha(1);
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gfx.GlobalAlpha(1);
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local drawTOPLAY = function()
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local topX = 430
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local topTX = 326
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local div = 33
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local divH = 1300
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local spdiv= 33.3
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gfx.LoadSkinFont('Digital-Serial-Bold.ttf')
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gfx.FontSize(32)
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gfx.BeginPath();
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gfx.ImageRect(75, 1250, 336*1.2, spdiv, tstImage, 1, 0);
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gfx.BeginPath();
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gfx.ImageRect(75, 1250+spdiv, 336*1.2, spdiv, tstImage, 1, 0);
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gfx.BeginPath();
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gfx.ImageRect(75, 1250+spdiv+spdiv, 336*1.2, spdiv, tstImage, 1, 0);
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gfx.BeginPath();
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gfx.ImageRect(75, 1250+spdiv+spdiv+spdiv, 336*1.2, spdiv, tstImage, 1, 0);
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gfx.BeginPath();
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gfx.ImageRect(75, 1250+spdiv+spdiv+spdiv+spdiv, 336*1.2, spdiv, tstImage, 1, 0);
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gfx.BeginPath();
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gfx.ImageRect(75, 1250+spdiv+spdiv+spdiv+spdiv+spdiv, 336*1.2, spdiv, tstImage, 1, 0);
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gfx.BeginPath();
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gfx.ImageRect(205, 1252.5, 800*0.045, 600*0.045, crownImage, 1, 0);
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gfx.TextAlign(gfx.TEXT_ALIGN_RIGHT + gfx.TEXT_ALIGN_MIDDLE)
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gfx.Text("TOP", topTX+div/2, divH-div);
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gfx.Text(scoreNumber, topX, divH);
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gfx.Text(game.GetSkinSetting("username"), topX/1.78, divH);
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gfx.Text(scoreNumber, topX, divH+div);
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gfx.Text(game.GetSkinSetting("username"), topX/1.78, divH+div);
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gfx.Text(scoreNumber, topX, divH+div+div);
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gfx.Text(game.GetSkinSetting("username"), topX/1.78, divH+div+div);
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gfx.Text(scoreNumber, topX, divH+div+div+div);
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gfx.Text(game.GetSkinSetting("username"), topX/1.78, divH+div+div+div);
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gfx.Text(scoreNumber, topX, divH+div+div+div+div);
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gfx.Text(game.GetSkinSetting("username"), topX/1.78, divH+div+div+div+div);
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end
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gfx.FontSize(22)
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gfx.FontSize(22)
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gfx.GlobalAlpha(transitionAfterscrollDataOverlayAlpha);
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gfx.GlobalAlpha(transitionAfterscrollDataOverlayAlpha);
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gfx.Text(diff.effector, 270, 1180); -- effected by
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gfx.Text(diff.effector, 270, 1180); -- effected by
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gfx.Text(diff.illustrator, 270, 1210); -- illustrated by
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gfx.Text(diff.illustrator, 270, 1210); -- illustrated by
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gfx.GlobalAlpha(1);
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gfx.GlobalAlpha(1);
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drawTOPLAY()
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end
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end
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function drawFilterInfo(deltatime)
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function drawFilterInfo(deltatime)
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