crew move and some new textures

This commit is contained in:
gskbladez 2021-10-25 03:53:50 -04:00
parent 9aaf35ffe3
commit 9791ed2ff7
10 changed files with 3 additions and 3 deletions

View File

@ -23,7 +23,7 @@ local headerTitleImage = gfx.CreateSkinImage("challenge_result/header/title.png"
local username = game.GetSkinSetting('username');
local appealCardImage = gfx.CreateSkinImage("appeal_card.png", 0);
local danBadgeImage = gfx.CreateSkinImage("dan/inf.png", 0);
local crewImage = gfx.CreateSkinImage("crew in game/near noah vw.png", 0);
local crewImage = gfx.CreateSkinImage("crew/portrait.png", 0);
local irHeartbeatRequested = false;
local IRserverName = '';

View File

@ -109,7 +109,7 @@ local clearBadgeImages = {
}
-- ANIMS
local idolAnimation = gfx.LoadSkinAnimation('idol', 1 / 30, 0, true);
local idolAnimation = gfx.LoadSkinAnimation('crew/anim', 1 / 30, 0, true);
local transitionEnterScale = 0;
local idolAnimTransitionScale = 0;

View File

@ -43,7 +43,7 @@ local settingsLabelImage = gfx.CreateSkinImage(
local exitLabelImage = gfx.CreateSkinImage('titlescreen/labels/exit.png', 0);
-- ANIMS
local idolAnimation = gfx.LoadSkinAnimation('idol', 1 / 30, 0, true);
local idolAnimation = gfx.LoadSkinAnimation('crew/anim', 1 / 30, 0, true);
-- AUDIO
game.LoadSkinSample('titlescreen/bgm.wav');

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