From 962f2c27d7ac4fa609397064021ae9c87e7d7c81 Mon Sep 17 00:00:00 2001 From: domdoc Date: Tue, 24 May 2022 11:04:06 +0200 Subject: [PATCH] Early/Late scaling + Digital-Serial-Bold font --- scripts/gameplay/earlylate.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/scripts/gameplay/earlylate.lua b/scripts/gameplay/earlylate.lua index 6ff32e6..f639a25 100644 --- a/scripts/gameplay/earlylate.lua +++ b/scripts/gameplay/earlylate.lua @@ -47,12 +47,12 @@ function EarlyLate.render(deltaTime) desh = 1080 end - local scale = desh / screenH + local scale = screenH / desh local y = screenH / 8 * heightFraction gfx.BeginPath() - gfx.LoadSkinFont("dfmarugoth.ttf") - gfx.FontSize(18 * scale) + gfx.LoadSkinFont("Digital-Serial-Bold.ttf") + gfx.FontSize(20 * scale) if EarlyLate.showEarlyLate then gfx.TextAlign(gfx.TEXT_ALIGN_LEFT + gfx.TEXT_ALIGN_BASELINE)