From 8bbea73be5c7467841fee542739c2a6ff68835a8 Mon Sep 17 00:00:00 2001 From: domdoc Date: Mon, 16 May 2022 11:21:19 +0200 Subject: [PATCH] Adjusted Early/Late display colors --- scripts/gameplay/earlylate.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/gameplay/earlylate.lua b/scripts/gameplay/earlylate.lua index ef016ce..6ff32e6 100644 --- a/scripts/gameplay/earlylate.lua +++ b/scripts/gameplay/earlylate.lua @@ -58,10 +58,10 @@ function EarlyLate.render(deltaTime) gfx.TextAlign(gfx.TEXT_ALIGN_LEFT + gfx.TEXT_ALIGN_BASELINE) if EarlyLate.lastMillisec < 0 then - gfx.FillColor(224, 153, 179) + gfx.FillColor(206, 94, 135) gfx.FastText("EARLY", screenCenterX - 100 * scale, y) else - gfx.FillColor(90, 131, 211) + gfx.FillColor(53, 102, 197) gfx.FastText("LATE", screenCenterX - 100 * scale, y) end end