/ result gauge fill not filling the full width
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@ -324,7 +324,7 @@ local drawRightPanelContent = function()
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local gaugePosX = rightPanelX + 1027;
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local gaugePosY = rightPanelY + 309;
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local FillW, FillH = 9, 236;
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local FillW, FillH = 9.5, 236;
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gfx.BeginPath();
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gfx.Scissor(gaugePosX, gaugePosY + (FillH - (FillH * (result.gauge))),
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