+ hit stats to results screen (without longs and vols and the chart)

This commit is contained in:
FajsiEx 2021-07-27 23:16:52 +02:00
parent 45f32eefa4
commit 8a2529d6db
2 changed files with 112 additions and 18 deletions

View File

@ -6,17 +6,20 @@ local desh = 1920
local bgSfxPlayed = false; local bgSfxPlayed = false;
local backgroundImage = gfx.CreateSkinImage("bg.png", 1); local backgroundImage = gfx.CreateSkinImage("bg.png", 0);
local topBarImage = gfx.CreateSkinImage("result/top_bar.png", 1); local topBarImage = gfx.CreateSkinImage("result/top_bar.png", 0);
local jacketPanelImage = gfx.CreateSkinImage("result/panels/jacket.png", 1); local jacketPanelImage = gfx.CreateSkinImage("result/panels/jacket.png", 0);
local rightPanelImage = gfx.CreateSkinImage("result/panels/right.png", 1); local rightPanelImage = gfx.CreateSkinImage("result/panels/right.png", 0);
local bottomPanelImage = gfx.CreateSkinImage("result/panels/bottom.png", 1); local bottomPanelImage = gfx.CreateSkinImage("result/panels/bottom.png", 0);
local jacketImage = gfx.CreateSkinImage("result/default_jacket.png", 1); local jacketImage = gfx.CreateSkinImage("result/default_jacket.png", 0);
local transitionEnterScale = 0; local transitionEnterScale = 0;
local rightPanelX = 0;
local rightPanelY = 850;
local jacketPanelX = 0; local jacketPanelX = 0;
local jacketPanelY = 820; local jacketPanelY = 820;
@ -24,6 +27,29 @@ local JACKET_PANEL_TRANSTION_ENTER_OFFSET = -128;
local RIGHT_PANEL_TRANSTION_ENTER_OFFSET = 128; local RIGHT_PANEL_TRANSTION_ENTER_OFFSET = 128;
local BOTTOM_PANEL_TRANSTION_ENTER_OFFSET = 128; local BOTTOM_PANEL_TRANSTION_ENTER_OFFSET = 128;
local earlyLateBarsStats = {
earlyErrors = 0;
earlyNears = 0;
criticals = 0;
lateNears = 0;
lateErrors = 0;
};
local objectTypeTimingStats = {
chip = {
criticals = 0,
nears = 0,
errors = 0,
},
long = {
criticals = 0,
errors = 0,
},
vol = {
criticals = 0,
errors = 0,
},
}
game.LoadSkinSample("result") game.LoadSkinSample("result")
function resetLayoutInformation() function resetLayoutInformation()
@ -47,7 +73,6 @@ local drawTopBar = function()
local tw, th = gfx.ImageSize(topBarImage); local tw, th = gfx.ImageSize(topBarImage);
gfx.ImageRect(0, -th * (1 - Easing.outQuad(transitionEnterScale)), desw, th, gfx.ImageRect(0, -th * (1 - Easing.outQuad(transitionEnterScale)), desw, th,
topBarImage, 1, 0); topBarImage, 1, 0);
gfx.ClosePath();
end end
@ -56,16 +81,48 @@ local drawRightPanel = function()
local tw, th = gfx.ImageSize(rightPanelImage); local tw, th = gfx.ImageSize(rightPanelImage);
gfx.ImageRect( gfx.ImageRect(
0+(RIGHT_PANEL_TRANSTION_ENTER_OFFSET * (1 - Easing.outQuad(transitionEnterScale))), rightPanelX,
850, rightPanelY,
tw, tw,
th, th,
rightPanelImage, rightPanelImage,
Easing.outQuad(transitionEnterScale), Easing.outQuad(transitionEnterScale),
0 0
); );
end
gfx.ClosePath(); local drawRightPanelContent = function ()
-- Draw song name and artist
gfx.FontSize(28)
gfx.TextAlign(gfx.TEXT_ALIGN_LEFT + gfx.TEXT_ALIGN_MIDDLE)
gfx.Text(result.realTitle, rightPanelX + 435, rightPanelY + 108);
gfx.Text(result.artist, rightPanelX + 435, rightPanelY + 143);
-- Draw err/early/critical/late/err texts
gfx.FontSize(24)
gfx.TextAlign(gfx.TEXT_ALIGN_RIGHT + gfx.TEXT_ALIGN_MIDDLE)
gfx.LoadSkinFont('Digital-Serial-Bold.ttf')
gfx.Text(earlyLateBarsStats.earlyErrors, rightPanelX + 683, rightPanelY + 370);
gfx.Text(earlyLateBarsStats.earlyNears, rightPanelX + 683, rightPanelY + 401);
gfx.Text(earlyLateBarsStats.criticals, rightPanelX + 683, rightPanelY + 432);
gfx.Text(earlyLateBarsStats.lateNears, rightPanelX + 683, rightPanelY + 463);
gfx.Text(earlyLateBarsStats.lateErrors, rightPanelX + 683, rightPanelY + 494);
-- Draw hit stats based on objects
-- CHIP
gfx.Text(objectTypeTimingStats.chip.criticals, rightPanelX + 255, rightPanelY + 365);
gfx.Text(objectTypeTimingStats.chip.nears, rightPanelX + 255, rightPanelY + 395);
gfx.Text(objectTypeTimingStats.chip.errors, rightPanelX + 255, rightPanelY + 425);
-- LONG
gfx.Text('???', rightPanelX + 333, rightPanelY + 365);
gfx.Text('-', rightPanelX + 333, rightPanelY + 395);
gfx.Text('???', rightPanelX + 333, rightPanelY + 425);
-- VOL
gfx.Text('???', rightPanelX + 411, rightPanelY + 365);
gfx.Text('-', rightPanelX + 411, rightPanelY + 395);
gfx.Text('???', rightPanelX + 411, rightPanelY + 425);
end end
local drawBottomPanel = function () local drawBottomPanel = function ()
@ -81,8 +138,6 @@ local drawBottomPanel = function ()
Easing.outQuad(transitionEnterScale), Easing.outQuad(transitionEnterScale),
0 0
); );
gfx.ClosePath();
end end
local drawJacketPanel = function() local drawJacketPanel = function()
@ -98,12 +153,10 @@ local drawJacketPanel = function()
Easing.outQuad(transitionEnterScale), Easing.outQuad(transitionEnterScale),
0 0
); );
gfx.ClosePath();
end end
local drawJacketPanelContent = function () local drawJacketPanelContent = function ()
gfx.BeginPath() gfx.BeginPath();
gfx.ImageRect( gfx.ImageRect(
jacketPanelX+12, jacketPanelX+12,
jacketPanelY+26, jacketPanelY+26,
@ -113,7 +166,6 @@ local drawJacketPanelContent = function ()
Easing.outQuad(transitionEnterScale), Easing.outQuad(transitionEnterScale),
0 0
); );
gfx.ClosePath()
end end
local tickTransitions = function(deltaTime) local tickTransitions = function(deltaTime)
@ -124,17 +176,55 @@ local tickTransitions = function(deltaTime)
transitionEnterScale = 1 transitionEnterScale = 1
end end
rightPanelX = 0+(RIGHT_PANEL_TRANSTION_ENTER_OFFSET * (1 - Easing.outQuad(transitionEnterScale)))
jacketPanelX = 40 + (JACKET_PANEL_TRANSTION_ENTER_OFFSET * (1 - Easing.outQuad(transitionEnterScale))) jacketPanelX = 40 + (JACKET_PANEL_TRANSTION_ENTER_OFFSET * (1 - Easing.outQuad(transitionEnterScale)))
end end
result_set = function () result_set = function ()
if result.jacketPath ~= nil and result.jacketPath ~= "" then if result.jacketPath ~= nil and result.jacketPath ~= "" then
jacketImage = gfx.CreateImage(result.jacketPath, 1) jacketImage = gfx.CreateImage(result.jacketPath, 0)
end
-- This only counts the "CHIP" objects, not LONGs or LAZERs
for hitStatIndex = 1, #result.noteHitStats do
local hitStat = result.noteHitStats[hitStatIndex];
if (hitStat.rating == 0) then -- Miss
objectTypeTimingStats.chip.errors = objectTypeTimingStats.chip.errors + 1;
if hitStat.delta < 0 then
earlyLateBarsStats.earlyErrors = earlyLateBarsStats.earlyErrors + 1;
else
earlyLateBarsStats.lateErrors = earlyLateBarsStats.lateErrors + 1;
end
elseif hitStat.rating == 1 then
objectTypeTimingStats.chip.nears = objectTypeTimingStats.chip.nears + 1;
if hitStat.delta < 0 then
earlyLateBarsStats.earlyNears = earlyLateBarsStats.earlyNears + 1;
else
earlyLateBarsStats.lateNears = earlyLateBarsStats.lateNears + 1;
end
else
objectTypeTimingStats.chip.criticals = objectTypeTimingStats.chip.criticals + 1;
end end
end end
-- misses on LONGs or LAZERs are automatically late errors
-- so we add errors that are not ealy or late to late errors
earlyLateBarsStats.lateErrors = earlyLateBarsStats.lateErrors + (result.misses - earlyLateBarsStats.lateErrors - earlyLateBarsStats.earlyErrors)
-- criticals are same for all objects so we just copy them from results
earlyLateBarsStats.criticals = result.perfects
end
render = function(deltaTime, showStats) render = function(deltaTime, showStats)
gfx.Save();
resetLayoutInformation() resetLayoutInformation()
gfx.ResetTransform();
gfx.ResetScissor();
gfx.BeginPath()
gfx.Scale(scale, scale) gfx.Scale(scale, scale)
gfx.ImageRect(0, 0, desw, desh, backgroundImage, 1, 0); gfx.ImageRect(0, 0, desw, desh, backgroundImage, 1, 0);
@ -142,15 +232,19 @@ render = function(deltaTime, showStats)
drawTopBar() drawTopBar()
drawBottomPanel() drawBottomPanel()
drawRightPanel() drawRightPanel()
drawRightPanelContent()
drawJacketPanel() drawJacketPanel()
drawJacketPanelContent() drawJacketPanelContent()
handleSfx() handleSfx()
-- debug -- debug
gfx.FontSize(18)
gfx.TextAlign(gfx.TEXT_ALIGN_LEFT + gfx.TEXT_ALIGN_TOP)
gfx.Text('DELTA: ' .. deltaTime .. ' // TRANSITION_ENTER_SCALE: ' .. gfx.Text('DELTA: ' .. deltaTime .. ' // TRANSITION_ENTER_SCALE: ' ..
transitionEnterScale .. ' // EASING_OUT_QUAD: ' .. transitionEnterScale .. ' // EASING_OUT_QUAD: ' ..
Easing.outQuad(transitionEnterScale), 255, 255); Easing.outQuad(transitionEnterScale), 8, 8);
tickTransitions(deltaTime) tickTransitions(deltaTime)
gfx.Restore();
end end

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