+more changes

This commit is contained in:
RealFD 2021-10-22 19:36:22 +02:00
parent 9fee5c1b06
commit 89396abb23
1 changed files with 10 additions and 10 deletions

View File

@ -3,7 +3,7 @@ require('common')
local Footer = require('components.footer'); local Footer = require('components.footer');
local Background = require('components.background'); local Background = require('components.background');
local lol = require("language.call") local lang = require("language.call")
local cursorIndex = 3; local cursorIndex = 3;
local buttonHeight = 128 + 16; local buttonHeight = 128 + 16;
@ -50,10 +50,10 @@ game.LoadSkinSample('titlescreen/bgm.wav');
game.LoadSkinSample('titlescreen/cursor_change.wav'); game.LoadSkinSample('titlescreen/cursor_change.wav');
game.LoadSkinSample('titlescreen/cursor_select.wav'); game.LoadSkinSample('titlescreen/cursor_select.wav');
local selectorDescriptionLabel = gfx.CreateLabel(lol.Start.desc , 22, 0); local selectorDescriptionLabel = gfx.CreateLabel(lang.Start.desc , 22, 0);
local selectorLegendScrollLabel = gfx.CreateLabel(lol.Start.sc , 20, 0); local selectorLegendScrollLabel = gfx.CreateLabel(lang.Start.sc , 20, 0);
local selectorLegendSelectLabel = gfx.CreateLabel(lol.Start.st3 , 20, 0); local selectorLegendSelectLabel = gfx.CreateLabel(lang.Start.st3 , 20, 0);
local scrollTransitionScale = 1; -- Goes from 0 to 1 when transition is happening, sits at 1 when it's not. local scrollTransitionScale = 1; -- Goes from 0 to 1 when transition is happening, sits at 1 when it's not.
local buttonsMovementScale = 0; -- Basically same as `scrollTransitionScale` but with a +/- sign for the scroll direction and goes from 1 to 0 local buttonsMovementScale = 0; -- Basically same as `scrollTransitionScale` but with a +/- sign for the scroll direction and goes from 1 to 0
@ -234,27 +234,27 @@ function setButtons()
buttons = {} buttons = {}
buttons[1] = { buttons[1] = {
skillLabelImage, 412, Menu.Challenges, skillLabelImage, 412, Menu.Challenges,
lol.Challanges.ch, lol.Challanges.ch1 lang.Challanges.ch, lang.Challanges.ch1
} }
buttons[2] = { buttons[2] = {
friendLabelImage, 169, Menu.Multiplayer, friendLabelImage, 169, Menu.Multiplayer,
lol.Multiplayer.mp, lol.Multiplayer.mp2 lang.Multiplayer.mp, lang.Multiplayer.mp2
} }
buttons[3] = { buttons[3] = {
normalLabelImage, 210, Menu.Start, normalLabelImage, 210, Menu.Start,
lol.Start.st, lol.Start.st2 lang.Start.st, lang.Start.st2
} }
buttons[4] = { buttons[4] = {
nauticaLabelImage, 230, Menu.DLScreen, nauticaLabelImage, 230, Menu.DLScreen,
lol.Nautica.dls, lol.Nautica.dls2 lang.Nautica.dls, lang.Nautica.dls2
} }
buttons[5] = { buttons[5] = {
settingsLabelImage, 247, Menu.Settings, settingsLabelImage, 247, Menu.Settings,
lol.Settings.se, lol.Settings.se1 lang.Settings.se, lang.Settings.se1
} }
buttons[6] = { buttons[6] = {
exitLabelImage, 110, Menu.Exit, exitLabelImage, 110, Menu.Exit,
lol.Exit.ex, lol.Exit.ex2 lang.Exit.ex, lang.Exit.ex2
} }
end end
end end