+ song titles to song plates
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@ -140,6 +140,11 @@ function drawSong(song, y)
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gfx.BeginPath()
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gfx.BeginPath()
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draw_number(songX+30, y+125, 1.0, selectedSongDifficulty.level, 2, difficultyNumbers, false, 0.65, 1)
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draw_number(songX+30, y+125, 1.0, selectedSongDifficulty.level, 2, difficultyNumbers, false, 0.65, 1)
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-- Draw song title
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gfx.FontSize(24)
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gfx.TextAlign(gfx.TEXT_ALIGN_LEFT + gfx.TEXT_ALIGN_MIDDLE)
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gfx.Text(song.title, songX+90, y+155);
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-- Draw score badge
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-- Draw score badge
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local badgeImage = badgeImages[1];
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local badgeImage = badgeImages[1];
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if bestScore then
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if bestScore then
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