* lower the results panels so they are more accurate to EG & / titlescreen crash
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261aa5820f
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@ -72,13 +72,13 @@ local transitionEnterScale = 0;
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local idolAnimTransitionScale = 0;
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local rightPanelX = 0;
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local rightPanelY = 850;
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local rightPanelY = 910;
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local bottomPanelX = 0;
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local bottomPanelY = 1110;
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local bottomPanelY = 1170;
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local jacketPanelX = 0;
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local jacketPanelY = 820;
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local jacketPanelY = 880;
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local JACKET_PANEL_TRANSTION_ENTER_OFFSET = -256;
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local RIGHT_PANEL_TRANSTION_ENTER_OFFSET = 256;
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@ -374,7 +374,7 @@ local tickTransitions = function(deltaTime)
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(RIGHT_PANEL_TRANSTION_ENTER_OFFSET *
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(1 - Easing.outQuad(transitionEnterScale)))
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bottomPanelY = 1110 + (BOTTOM_PANEL_TRANSTION_ENTER_OFFSET *
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bottomPanelY = 1170 + (BOTTOM_PANEL_TRANSTION_ENTER_OFFSET *
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(1 - Easing.outQuad(transitionEnterScale)))
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jacketPanelX = 40 + (JACKET_PANEL_TRANSTION_ENTER_OFFSET *
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@ -1,5 +1,5 @@
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local Bars = require('components/bars');
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local Footer = require('components.footer');
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local cursorIndex = 3;
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local buttonHeight = 128 + 16;
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