* lower the results panels so they are more accurate to EG & / titlescreen crash

This commit is contained in:
FajsiEx 2021-08-09 20:28:34 +02:00
parent 261aa5820f
commit 73cdc89eac
2 changed files with 5 additions and 5 deletions

View File

@ -72,13 +72,13 @@ local transitionEnterScale = 0;
local idolAnimTransitionScale = 0;
local rightPanelX = 0;
local rightPanelY = 850;
local rightPanelY = 910;
local bottomPanelX = 0;
local bottomPanelY = 1110;
local bottomPanelY = 1170;
local jacketPanelX = 0;
local jacketPanelY = 820;
local jacketPanelY = 880;
local JACKET_PANEL_TRANSTION_ENTER_OFFSET = -256;
local RIGHT_PANEL_TRANSTION_ENTER_OFFSET = 256;
@ -374,7 +374,7 @@ local tickTransitions = function(deltaTime)
(RIGHT_PANEL_TRANSTION_ENTER_OFFSET *
(1 - Easing.outQuad(transitionEnterScale)))
bottomPanelY = 1110 + (BOTTOM_PANEL_TRANSTION_ENTER_OFFSET *
bottomPanelY = 1170 + (BOTTOM_PANEL_TRANSTION_ENTER_OFFSET *
(1 - Easing.outQuad(transitionEnterScale)))
jacketPanelX = 40 + (JACKET_PANEL_TRANSTION_ENTER_OFFSET *

View File

@ -1,5 +1,5 @@
local Bars = require('components/bars');
local Footer = require('components.footer');
local cursorIndex = 3;
local buttonHeight = 128 + 16;