From 14fb8bfc965875c17ecd07985123f1d36e854333 Mon Sep 17 00:00:00 2001 From: FajsiEx Date: Thu, 7 Oct 2021 19:15:00 +0200 Subject: [PATCH] / idol anims back to 30fps --- scripts/result.lua | 2 +- scripts/titlescreen.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/result.lua b/scripts/result.lua index 6a3088b..280d947 100644 --- a/scripts/result.lua +++ b/scripts/result.lua @@ -82,7 +82,7 @@ local clearBadgeImages = { } -- ANIMS -local idolAnimation = gfx.LoadSkinAnimation('idol', 1 / 60, 0, true); +local idolAnimation = gfx.LoadSkinAnimation('idol', 1 / 30, 0, true); local transitionEnterScale = 0; local idolAnimTransitionScale = 0; diff --git a/scripts/titlescreen.lua b/scripts/titlescreen.lua index dc903f5..5ec7532 100644 --- a/scripts/titlescreen.lua +++ b/scripts/titlescreen.lua @@ -41,7 +41,7 @@ local settingsLabelImage = gfx.CreateSkinImage( local exitLabelImage = gfx.CreateSkinImage('titlescreen/labels/exit.png', 0); -- ANIMS -local idolAnimation = gfx.LoadSkinAnimation('idol', 1 / 60, 0, true); +local idolAnimation = gfx.LoadSkinAnimation('idol', 1 / 30, 0, true); -- AUDIO game.LoadSkinSample('titlescreen/bgm.wav');