+ setting to turn on rasis
This commit is contained in:
parent
3526bd5d9d
commit
5c77d02e92
|
@ -37,5 +37,14 @@
|
|||
"label": "Language",
|
||||
"default": "EN",
|
||||
"values": ["EN", "DE", "SK", "test2"]
|
||||
},
|
||||
|
||||
"separator_d": {},
|
||||
"Audio": { "type": "label" },
|
||||
|
||||
"audio_systemVoice": {
|
||||
"label": "Turn on Rasis",
|
||||
"type": "bool",
|
||||
"default": false
|
||||
}
|
||||
}
|
||||
|
|
|
@ -35,8 +35,12 @@ local outroTransitionParticleSmallYellowRingAX = 1080;
|
|||
local outroTransitionParticleSmallYellowRingBX = 1080;
|
||||
local outroTransitionParticleSmallYellowRingCX = 1080;
|
||||
|
||||
if (game.GetSkinSetting('audio_systemVoice')) then
|
||||
game.LoadSkinSample('gameplay/track_comp_rasis.wav');
|
||||
else
|
||||
game.LoadSkinSample('gameplay/track_comp.wav');
|
||||
end
|
||||
|
||||
game.LoadSkinSample('gameplay/track_comp_rasis.wav');
|
||||
local compSfxPlayed = false;
|
||||
|
||||
local tickTransitions = function (deltaTime)
|
||||
|
@ -173,7 +177,11 @@ end
|
|||
local handleSounds = function ()
|
||||
if not compSfxPlayed then
|
||||
compSfxPlayed = true;
|
||||
if (game.GetSkinSetting('audio_systemVoice')) then
|
||||
game.PlaySample('gameplay/track_comp_rasis.wav');
|
||||
else
|
||||
game.PlaySample('gameplay/track_comp.wav');
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in New Issue