This commit is contained in:
RealFD 2021-10-29 16:36:47 +02:00
commit 5c3ce4a227
2 changed files with 12 additions and 0 deletions

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@ -35,6 +35,10 @@ local outroTransitionParticleSmallYellowRingAX = 1080;
local outroTransitionParticleSmallYellowRingBX = 1080; local outroTransitionParticleSmallYellowRingBX = 1080;
local outroTransitionParticleSmallYellowRingCX = 1080; local outroTransitionParticleSmallYellowRingCX = 1080;
game.LoadSkinSample('gameplay/track_comp.wav');
local compSfxPlayed = false;
local tickTransitions = function (deltaTime) local tickTransitions = function (deltaTime)
if outroTransitionScale < 1 then if outroTransitionScale < 1 then
outroTransitionScale = outroTransitionScale + deltaTime / 3 -- transition should last for that time in seconds outroTransitionScale = outroTransitionScale + deltaTime / 3 -- transition should last for that time in seconds
@ -166,8 +170,16 @@ local drawParticles = function ()
); );
end end
local handleSounds = function ()
if not compSfxPlayed then
compSfxPlayed = true;
game.PlaySample('gameplay/track_comp.wav');
end
end
local render = function (deltaTime) local render = function (deltaTime)
tickTransitions(deltaTime); tickTransitions(deltaTime);
handleSounds();
gfx.GlobalAlpha(outroTransitionGlobalAlpha); gfx.GlobalAlpha(outroTransitionGlobalAlpha);
gfx.BeginPath(); gfx.BeginPath();