Merge branch 'master' of github.com:FajsiEx/exceed

This commit is contained in:
Hersi 2021-11-27 05:27:54 +01:00
commit 4b1f88a8c6
61 changed files with 18 additions and 12 deletions

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@ -221,11 +221,6 @@ local bgs = {
Bg={Base={Tex={"anim/snow.jpg", "anim/snow-c.jpg"}}, u={Pivot=0.3}},
Particle={Tex="shines1.png", u={Speed=1.9, OffsetY=-0.3, Amount=8, Scale=0.4}},
},
eye={
Bg={Base={Tex="anim/eye.jpg"}, u={Pivot=0.38}},
Particle={ Tex=pt.lightsPink, u={OffsetY=-0.02, Amount=9, Speed=2.0} },
speed=0.4
},
sky={
Bg={Base={Tex={bt.skyIv,bt.skyIv2}}},
Tunnel={Tex="clouds.png", u={Sides=16, Fog=15, Stretch=0.07, VortexEffect=true}},

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@ -167,8 +167,8 @@ end
local draw = function (deltaTime)
gfx.Save()
resetLayoutInformation()
gfx.Scale(scale, scale)
-- resetLayoutInformation()
-- gfx.Scale(scale, scale)
drawBackground();

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@ -8,10 +8,22 @@ local CRITBAR_H = 348
local scale;
local isLandscape = false;
local setUpTransforms = function (x,y,rotation)
local resx, resy = game.GetResolution()
local desw = 1080
local desh = 1920
local resx, resy = game.GetResolution();
isLandscape = resx > resy;
local desw, desh;
if (isLandscape) then
desw = 1920;
desh = 1080;
else
desw = 1080;
desh = 1920;
end
scale = resx / desw
gfx.Translate(x, y)

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@ -156,8 +156,7 @@ local render = function (deltaTime, gaugeType, gaugeValue, isArsEnabled)
smallNumberX = gaugePosX-26;
else
bigNumber = '100';
smallNumber = 0;
smallNumberX = -100; -- yeet it out of existance
smallNumber = '';
end
gfx.TextAlign(gfx.TEXT_ALIGN_LEFT + gfx.TEXT_ALIGN_MIDDLE)

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