added some texture and labels
This commit is contained in:
parent
a05f8ab041
commit
3c060c8ffc
|
@ -52,6 +52,9 @@ local badgeLines = gfx.CreateSkinImage("result/badge_lines.png", 0);
|
||||||
local badgeGrade = gfx.CreateSkinImage("result/badge_gradient.png", 0);
|
local badgeGrade = gfx.CreateSkinImage("result/badge_gradient.png", 0);
|
||||||
local timming = gfx.CreateSkinImage("result/timing.png", 0);
|
local timming = gfx.CreateSkinImage("result/timing.png", 0);
|
||||||
|
|
||||||
|
local irpanelsB = gfx.CreateSkinImage("result/panels/new_score_blue.png",0);
|
||||||
|
local irpanelsO = gfx.CreateSkinImage("result/panels/new_score_orange.png",0)
|
||||||
|
|
||||||
local gradeImages = {
|
local gradeImages = {
|
||||||
S = gfx.CreateSkinImage("common/grades/S.png", 0),
|
S = gfx.CreateSkinImage("common/grades/S.png", 0),
|
||||||
AAA_P = gfx.CreateSkinImage("common/grades/AAA+.png", 0),
|
AAA_P = gfx.CreateSkinImage("common/grades/AAA+.png", 0),
|
||||||
|
@ -264,6 +267,29 @@ local drawRightPanel = function()
|
||||||
gfx.BeginPath();
|
gfx.BeginPath();
|
||||||
local tw, th = gfx.ImageSize(rightPanelImage);
|
local tw, th = gfx.ImageSize(rightPanelImage);
|
||||||
gfx.ImageRect(rightPanelX, rightPanelY, tw, th, rightPanelImage, 1, 0);
|
gfx.ImageRect(rightPanelX, rightPanelY, tw, th, rightPanelImage, 1, 0);
|
||||||
|
gfx.BeginPath();
|
||||||
|
local tw2, th2 = gfx.ImageSize(irpanelsB);
|
||||||
|
gfx.ImageRect(1080 - 531, rightPanelY - (130+15), tw2*0.85, th2*0.8, irpanelsO, 1, 0);
|
||||||
|
-- my Score and something
|
||||||
|
gfx.FillColor(0,0,0,255)
|
||||||
|
gfx.Text("LABEL", 1080 - 515, rightPanelY - 130);
|
||||||
|
gfx.FillColor(255,255,255,255)
|
||||||
|
-- my score
|
||||||
|
gfx.Text("00000000", 1080 - 485, rightPanelY - 98);
|
||||||
|
-- best score
|
||||||
|
gfx.Text("10000000", 1080 - 325, rightPanelY - 98);
|
||||||
|
gfx.Text("IR LABEL", 1080 - 205, rightPanelY - 98);
|
||||||
|
-- my Score and something
|
||||||
|
gfx.BeginPath();
|
||||||
|
gfx.ImageRect(1080 - 531, rightPanelY - (60+15), tw2*0.85, th2*0.8, irpanelsB, 1, 0);
|
||||||
|
gfx.FillColor(0,0,0,255)
|
||||||
|
gfx.Text("LABEL", 1080 - 515, rightPanelY - 60);
|
||||||
|
gfx.FillColor(255,255,255,255)
|
||||||
|
-- my score
|
||||||
|
gfx.Text("00000000", 1080 - 485, rightPanelY - 28);
|
||||||
|
-- best score
|
||||||
|
gfx.Text("10000000", 1080 - 325, rightPanelY - 28);
|
||||||
|
gfx.Text("IR LABEL", 1080 - 205, rightPanelY - 28);
|
||||||
end
|
end
|
||||||
|
|
||||||
local scoreNumber = Numbers.load_number_image("score_num");
|
local scoreNumber = Numbers.load_number_image("score_num");
|
||||||
|
@ -538,6 +564,8 @@ local drawBottomPanelContent = function(deltatime)
|
||||||
gfx.FontSize(22)
|
gfx.FontSize(22)
|
||||||
gfx.Text(irText, bottomPanelX + 80, bottomPanelY + 461);
|
gfx.Text(irText, bottomPanelX + 80, bottomPanelY + 461);
|
||||||
|
|
||||||
|
-- Draw Performance maybe
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local drawJacketPanel = function()
|
local drawJacketPanel = function()
|
||||||
|
|
Loading…
Reference in New Issue