+ dot to progress bar
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6d9f26fdec
commit
3366417abb
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@ -7,6 +7,8 @@ local desh = 1920;
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local bgLeftImage = gfx.CreateSkinImage("gameplay/song_panel/bg_left.png", 0);
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local bgLeftImage = gfx.CreateSkinImage("gameplay/song_panel/bg_left.png", 0);
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local bgRightImage = gfx.CreateSkinImage("gameplay/song_panel/bg_right.png", 0);
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local bgRightImage = gfx.CreateSkinImage("gameplay/song_panel/bg_right.png", 0);
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local progressDotImage = gfx.CreateSkinImage("gameplay/song_panel/dot.png", 0);
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local jacketFallbackImage = gfx.CreateSkinImage("song_select/loading.png", 0);
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local jacketFallbackImage = gfx.CreateSkinImage("song_select/loading.png", 0);
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local jacketImage;
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local jacketImage;
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@ -97,6 +99,17 @@ local render = function (deltaTime, bpm, laneSpeed, jacketPath, diff, level, pro
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gfx.FillColor(244, 204, 101)
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gfx.FillColor(244, 204, 101)
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gfx.Rect(222, 291, 622 * progress, 3)
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gfx.Rect(222, 291, 622 * progress, 3)
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gfx.Fill()
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gfx.Fill()
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gfx.BeginPath();
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gfx.ImageRect(
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208 + 622 * progress + ((1-progress) * 8),
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288.5,
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24*0.85,
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10*0.85,
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progressDotImage,
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1,
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0
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);
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end
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end
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return {
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return {
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