Fix usernames on several user interface panels
This commit is contained in:
parent
f1e75e07b1
commit
2d7dbe74f1
|
@ -0,0 +1,121 @@
|
||||||
|
-- challengeresult `result` table
|
||||||
|
|
||||||
|
---@diagnostic disable:lowercase-global
|
||||||
|
---@diagnostic disable:missing-return
|
||||||
|
|
||||||
|
---@class ChallengeHitStat
|
||||||
|
---@field timeFrac number -- Fraction of when in the chart the note was hit, `0.0` to `1.0`
|
||||||
|
---@field lane integer -- `0` = A, `1` = B, `2` = C, `3` = D, `4` = L, `5` = R, `6` = Left Laser, `7` = Right Laser
|
||||||
|
---@field time integer -- When in the chart the note was hit, in milliseconds
|
||||||
|
---@field delta integer -- Delta value of the hit from 0
|
||||||
|
---@field rating integer -- `0 = Miss`, `1 = Near`, `2 = Crit`
|
||||||
|
|
||||||
|
---@class ChallengeHitWindow
|
||||||
|
---@field good integer # Near window, default `92`
|
||||||
|
---@field hold integer -- Hold window, default `138`
|
||||||
|
---@field miss integer -- Miss window, default `250`
|
||||||
|
---@field perfect integer -- Critical window, default `46`
|
||||||
|
---@field slam integer -- Slam window, default `84`
|
||||||
|
---@field type integer -- `1 = Normal` default, `2 = Hard` default values halved
|
||||||
|
|
||||||
|
---@class ChartResultScore
|
||||||
|
---@field auto_flags integer # Autoplay flag
|
||||||
|
---@field badge integer # `0` = Manual Exit, `1` = Played, `2` = Cleared, `3` = Hard Cleared, `4` = Full Chain, `5` = Perfect Chain
|
||||||
|
---@field combo integer # Best combo reached
|
||||||
|
---@field earlies integer # Total early hits
|
||||||
|
---@field gauge number # Ending gauge percentage, `0.0` to `1.0`
|
||||||
|
---@field gauge_option integer # Gauge option e.g. ARS
|
||||||
|
---@field gauge_type integer # `0` = Normal, `1` = Hard, `2` = Permissive, `3` = Blastive
|
||||||
|
---@field goods integer # Total near hits
|
||||||
|
---@field hitWindow ChallengeHitWindow # Hit windows of the score
|
||||||
|
---@field lates integer # Total late hits
|
||||||
|
---@field mirror integer # Mirror mode flag
|
||||||
|
---@field misses integer # Total errors
|
||||||
|
---@field perfects integer # Total critical hits
|
||||||
|
---@field random integer # Random mode flag
|
||||||
|
---@field score integer # Result score
|
||||||
|
---@field timestamp integer # Unix timestamp of the score
|
||||||
|
|
||||||
|
---@class ChartResult
|
||||||
|
---@field artist string # Chart artist
|
||||||
|
---@field autoplay boolean # Autoplay bool, always false
|
||||||
|
---@field auto_flags integer # Autoplay flag
|
||||||
|
---@field badge integer # `0` = Manual Exit, `1` = Played, `2` = Cleared, `3` = Hard Cleared, `4` = Full Chain, `5` = Perfect Chain
|
||||||
|
---@field bpm number # Chart BPM
|
||||||
|
---@field difficulty integer # Difficulty index
|
||||||
|
---@field duration integer # Chart duration, in milliseconds
|
||||||
|
---@field earlies integer # Total early hits
|
||||||
|
---@field effector string # Chart effector
|
||||||
|
---@field failReason string # Reason for failing the chart
|
||||||
|
---@field gauge number # Ending gauge percentage, `0.0` to `1.0`
|
||||||
|
---@field gaugeSamples number[] # Gauge values sampled (256 total) throughout the play
|
||||||
|
---@field gauge_option integer # Gauge option e.g. ARS
|
||||||
|
---@field gauge_type integer # `0` = Normal, `1` = Hard, `2` = Permissive, `3` = Blastive
|
||||||
|
---@field goods integer # Total near hits
|
||||||
|
---@field grade string # Result grade
|
||||||
|
---@field highScores ChartResultScore[] # All scores
|
||||||
|
---@field hitWindow ChallengeHitWindow # Result hit windows
|
||||||
|
---@field illustrator string # Chart jacket illustrator
|
||||||
|
---@field isSelf boolean # Always true
|
||||||
|
---@field jacketPath string # Full filepath to the jacket image on the disk
|
||||||
|
---@field lates integer # Total late hits
|
||||||
|
---@field level integer # Chart level
|
||||||
|
---@field maxCombo integer # Result max chain
|
||||||
|
---@field meanHitDelta number # Mean hit delta
|
||||||
|
---@field meanHitDeltaAbs number # Absolute value of mean hit delta
|
||||||
|
---@field medianHitDelta integer # Median hit delta
|
||||||
|
---@field medianHitDeltaAbs integer # Absolute value of median hit delta
|
||||||
|
---@field mirror boolean # Mirror mode bool
|
||||||
|
---@field misses integer # Total errors
|
||||||
|
---@field mission string # Always empty string
|
||||||
|
---@field noteHitStats ChallengeHitStat[] # Hit stats for every chip hit
|
||||||
|
---@field passed boolean # Chart passed
|
||||||
|
---@field percent integer # Chart challenge percent
|
||||||
|
---@field perfects integer # Total critical hits
|
||||||
|
---@field playbackSpeed number # Always 1.0
|
||||||
|
---@field random boolean # Random mode bool,
|
||||||
|
---@field realTitle string # Chart title, always without player name
|
||||||
|
---@field retryCount integer # Always 0
|
||||||
|
---@field score integer # Result score
|
||||||
|
---@field speedModType integer # `0` = XMOD, `1` = MMOD, `2` = CMOD
|
||||||
|
---@field speedModValue number # `HiSpeed` for `XMOD`, `ModSpeed` otherwise
|
||||||
|
---@field title string # Chart title
|
||||||
|
|
||||||
|
---@class ChallengeResult
|
||||||
|
---@field avgCrits integer # Average number of critical hits across the charts
|
||||||
|
---@field avgErrors integer # Average number of error hits across the charts
|
||||||
|
---@field avgGauge number # Average gauge percentage across the charts
|
||||||
|
---@field avgNears integer # Average number of near hits of the charts
|
||||||
|
---@field avgPercentage integer # Average completion percentage across the charts
|
||||||
|
---@field avgScore integer # Average score across the charts
|
||||||
|
---@field badge integer # `0` = Manual Exit, `1` = Played, `2` = Cleared, `3` = Hard Cleared, `4` = Full Chain, `5` = Perfect Chain
|
||||||
|
---@field charts ChartResult[] # array of result information for all played charts (note: might not be all charts in course)
|
||||||
|
---@field failReason string # Reason for failing the challenge
|
||||||
|
---@field grade string # Result grade
|
||||||
|
---@field isSelf boolean # Always true
|
||||||
|
---@field level integer # Chart or challenge level
|
||||||
|
---@field overallCrits integer # Total number of critical hits across the charts
|
||||||
|
---@field overallErrors integer # Total number of error hits across the charts
|
||||||
|
---@field overallNears integer # Total number of near hits across the charts
|
||||||
|
---@field passed boolean # Whether or not the challenge was passed
|
||||||
|
---@field requirement_text string # The challenge requirements separated by newline character `"\n"`
|
||||||
|
---@field title string # Challenge title
|
||||||
|
|
||||||
|
---Render, called every frame
|
||||||
|
---@param deltaTime number # time in seconds between frames
|
||||||
|
---@param showStats boolean # true when left FX is pressed
|
||||||
|
render = function (deltaTime, showStats) end
|
||||||
|
|
||||||
|
---This is called right after result is set, either for initial display or when the player whose score is being displayed is changed.
|
||||||
|
result_set = function () end
|
||||||
|
|
||||||
|
---The region of the screen to be saved in score screenshots.
|
||||||
|
---@return number x # top left X coordinate
|
||||||
|
---@return number y # top left Y coordinate
|
||||||
|
---@return number w # width
|
||||||
|
---@return number h # height
|
||||||
|
get_capture_rect = function () end
|
||||||
|
|
||||||
|
---Called when a screenshot has been captured successfully.
|
||||||
|
---@param path string # path to the saved screenshot
|
||||||
|
screenshot_captured = function (path) end
|
|
@ -1,4 +1,7 @@
|
||||||
-- result and challengeresult `result` table
|
-- result `result` table
|
||||||
|
|
||||||
|
---@diagnostic disable:lowercase-global
|
||||||
|
---@diagnostic disable:missing-return
|
||||||
|
|
||||||
---@class HitStat
|
---@class HitStat
|
||||||
---@field timeFrac number -- Fraction of when in the chart the note was hit, `0.0` to `1.0`
|
---@field timeFrac number -- Fraction of when in the chart the note was hit, `0.0` to `1.0`
|
||||||
|
@ -7,7 +10,6 @@
|
||||||
---@field delta integer -- Delta value of the hit from 0
|
---@field delta integer -- Delta value of the hit from 0
|
||||||
---@field hold integer -- `0` for chip/laser, otherwise `# Ticks` of hold
|
---@field hold integer -- `0` for chip/laser, otherwise `# Ticks` of hold
|
||||||
---@field rating integer -- `0 = Miss`, `1 = Near`, `2 = Crit`
|
---@field rating integer -- `0 = Miss`, `1 = Near`, `2 = Crit`
|
||||||
HitStat = {};
|
|
||||||
|
|
||||||
---@class HitWindow
|
---@class HitWindow
|
||||||
---@field good integer # Near window, default `92`
|
---@field good integer # Near window, default `92`
|
||||||
|
@ -16,7 +18,6 @@ HitStat = {};
|
||||||
---@field perfect integer -- Critical window, default `46`
|
---@field perfect integer -- Critical window, default `46`
|
||||||
---@field slam integer -- Slam window, default `84`
|
---@field slam integer -- Slam window, default `84`
|
||||||
---@field type integer -- `1 = Normal` default, `2 = Hard` default values halved
|
---@field type integer -- `1 = Normal` default, `2 = Hard` default values halved
|
||||||
HitWindow = {};
|
|
||||||
|
|
||||||
---@class Score
|
---@class Score
|
||||||
---@field auto_flags integer # Autoplay flag
|
---@field auto_flags integer # Autoplay flag
|
||||||
|
@ -25,21 +26,25 @@ HitWindow = {};
|
||||||
---@field gauge_option integer # Gauge option e.g. ARS
|
---@field gauge_option integer # Gauge option e.g. ARS
|
||||||
---@field gauge_type integer # `0` = Normal, `1` = Hard, `2` = Permissive, `3` = Blastive
|
---@field gauge_type integer # `0` = Normal, `1` = Hard, `2` = Permissive, `3` = Blastive
|
||||||
---@field goods integer # Total near hits
|
---@field goods integer # Total near hits
|
||||||
---@field hitWindow HitWindow|nil # Hit windows of the score, only for singleplayer results screen
|
---@field hitWindow HitWindow # Hit windows of the score
|
||||||
---@field mirror integer # Mirror mode flag
|
---@field mirror integer # Mirror mode flag
|
||||||
---@field misses integer # Total errors
|
---@field misses integer # Total errors
|
||||||
---@field name nil|string # Only for multiplayer results, name of the player
|
|
||||||
---@field perfects integer # Total critical hits
|
---@field perfects integer # Total critical hits
|
||||||
---@field random integer # Random mode flag
|
---@field random integer # Random mode flag
|
||||||
---@field score integer # Result score
|
---@field score integer # Result score
|
||||||
---@field timestamp integer # Unix timestamp of the score
|
---@field timestamp integer # Unix timestamp of the score
|
||||||
---@field uid nil|string # Only for multiplayer results, UID of the player
|
|
||||||
Score = {};
|
|
||||||
|
|
||||||
---@class ChartResult : result
|
---@class MultiplayerScore
|
||||||
---@field passed boolean # Whether or not challenge requirements were met for this chart
|
---@field badge integer # `0` = Manual Exit, `1` = Played, `2` = Cleared, `3` = Hard Cleared, `4` = Full Chain, `5` = Perfect Chain
|
||||||
---@field failReason string # Fail reason if a challenge requirement was not met
|
---@field flags integer # Autoplay flag
|
||||||
ChartResult = {};
|
---@field gauge number # Ending gauge percentage, `0.0` to `1.0`
|
||||||
|
---@field goods integer # Total near hits
|
||||||
|
---@field misses integer # Total errors
|
||||||
|
---@field name string # Name of the player
|
||||||
|
---@field perfects integer # Total critical hits
|
||||||
|
---@field score integer # Result score
|
||||||
|
---@field timestamp integer # Unix timestamp of the score
|
||||||
|
---@field uid string # UID of the player
|
||||||
|
|
||||||
---@class ServerScoreOptions
|
---@class ServerScoreOptions
|
||||||
---@field gaugeType integer # An enum value representing the gauge type used. 0 = normal, 1 = hard. Further values are not currently specified.
|
---@field gaugeType integer # An enum value representing the gauge type used. 0 = normal, 1 = hard. Further values are not currently specified.
|
||||||
|
@ -47,7 +52,6 @@ ChartResult = {};
|
||||||
---@field mirror boolean # Mirror mode enabled
|
---@field mirror boolean # Mirror mode enabled
|
||||||
---@field random boolean # Note shuffle enabled
|
---@field random boolean # Note shuffle enabled
|
||||||
---@field autoFlags integer # A bitfield of elements of the game that are automated. Any non-zero value means that the score was at least partially auto.
|
---@field autoFlags integer # A bitfield of elements of the game that are automated. Any non-zero value means that the score was at least partially auto.
|
||||||
ServerScoreOptions = {}
|
|
||||||
|
|
||||||
---@class ServerScore
|
---@class ServerScore
|
||||||
---@field score integer # Submitted score
|
---@field score integer # Submitted score
|
||||||
|
@ -63,28 +67,19 @@ ServerScoreOptions = {}
|
||||||
---@field windows table # {perfect, good, hold, miss, slam} hit windows in milliseconds
|
---@field windows table # {perfect, good, hold, miss, slam} hit windows in milliseconds
|
||||||
---@field yours boolean # This score belongs to the current player
|
---@field yours boolean # This score belongs to the current player
|
||||||
---@field justSet boolean # This score belongs to the current player, and is the score that was just achieved
|
---@field justSet boolean # This score belongs to the current player, and is the score that was just achieved
|
||||||
ServerScore = {}
|
|
||||||
|
|
||||||
---@class result
|
---@class Result
|
||||||
---@field artist string # Chart artist
|
---@field artist string # Chart artist
|
||||||
---@field auto_flags integer # Autoplay flag
|
---@field auto_flags integer # Autoplay flag
|
||||||
---@field autoplay boolean # Autoplay bool
|
---@field autoplay boolean # Autoplay bool
|
||||||
---@field avgCrits integer # Only for challenge results, average number of critical hits across the charts
|
|
||||||
---@field avgErrors integer # Only for challenge results, average number of error hits across the charts
|
|
||||||
---@field avgGauge number # Only for challenge results, average gauge percentage across the charts
|
|
||||||
---@field avgNears integer # Only for challenge results, average number of near hits of the charts
|
|
||||||
---@field avgPercentage integer # Only for challenge results, average completion percentage across the charts
|
|
||||||
---@field avgScore integer # Only for challenge results, average score across the charts
|
|
||||||
---@field badge integer # `0` = Manual Exit, `1` = Played, `2` = Cleared, `3` = Hard Cleared, `4` = Full Chain, `5` = Perfect Chain
|
---@field badge integer # `0` = Manual Exit, `1` = Played, `2` = Cleared, `3` = Hard Cleared, `4` = Full Chain, `5` = Perfect Chain
|
||||||
---@field bpm number # Chart BPM
|
---@field bpm number # Chart BPM
|
||||||
---@field charts ChartResult[] # Only for challenge results, array of chart results
|
|
||||||
---@field chartHash string # Chart hash
|
---@field chartHash string # Chart hash
|
||||||
---@field difficulty integer # Difficulty index
|
---@field difficulty integer # Difficulty index
|
||||||
---@field displayIndex nil|integer # Only for multiplayer results, the index of the score being viewed
|
---@field displayIndex nil|integer # Only for multiplayer results, the index of the score being viewed
|
||||||
---@field duration integer # Chart duration, in milliseconds
|
---@field duration integer # Chart duration, in milliseconds
|
||||||
---@field earlies integer # Total early hits
|
---@field earlies integer # Total early hits
|
||||||
---@field effector string # Chart effector
|
---@field effector string # Chart effector
|
||||||
---@field failReason string # Reason for failing the challenge
|
|
||||||
---@field flags integer # Gameplay option flags e.g. gauge type, mirror/random mode
|
---@field flags integer # Gameplay option flags e.g. gauge type, mirror/random mode
|
||||||
---@field gauge number # Ending gauge percentage, `0.0` to `1.0`
|
---@field gauge number # Ending gauge percentage, `0.0` to `1.0`
|
||||||
---@field gauge_option integer # Gauge option e.g. ARS
|
---@field gauge_option integer # Gauge option e.g. ARS
|
||||||
|
@ -92,7 +87,7 @@ ServerScore = {}
|
||||||
---@field gaugeSamples number[] # Gauge values sampled (256 total) throughout the play
|
---@field gaugeSamples number[] # Gauge values sampled (256 total) throughout the play
|
||||||
---@field goods integer # Total near hits
|
---@field goods integer # Total near hits
|
||||||
---@field grade string # Result grade
|
---@field grade string # Result grade
|
||||||
---@field highScores Score[] # All scores
|
---@field highScores (Score|MultiplayerScore)[] # All scores
|
||||||
---@field hitWindow HitWindow # Result hit windows
|
---@field hitWindow HitWindow # Result hit windows
|
||||||
---@field holdHitStats HitStat[]|nil # Hit stats for every hold object, only available for singleplayer if `isSelf = true`
|
---@field holdHitStats HitStat[]|nil # Hit stats for every hold object, only available for singleplayer if `isSelf = true`
|
||||||
---@field illustrator string # Chart jacket illustrator
|
---@field illustrator string # Chart jacket illustrator
|
||||||
|
@ -103,7 +98,7 @@ ServerScore = {}
|
||||||
---@field jacketPath string # Full filepath to the jacket image on the disk
|
---@field jacketPath string # Full filepath to the jacket image on the disk
|
||||||
---@field laserHitStats HitStat[]|nil # Hit stats for every laser object, only available for singleplayer if `isSelf = true`
|
---@field laserHitStats HitStat[]|nil # Hit stats for every laser object, only available for singleplayer if `isSelf = true`
|
||||||
---@field lates integer # Total late hits
|
---@field lates integer # Total late hits
|
||||||
---@field level integer # Chart or challenge level
|
---@field level integer # Chart level
|
||||||
---@field maxCombo integer # Result max chain
|
---@field maxCombo integer # Result max chain
|
||||||
---@field meanHitDelta number # Mean hit delta
|
---@field meanHitDelta number # Mean hit delta
|
||||||
---@field meanHitDeltaAbs number # Absolute value of mean hit delta
|
---@field meanHitDeltaAbs number # Absolute value of mean hit delta
|
||||||
|
@ -113,20 +108,34 @@ ServerScore = {}
|
||||||
---@field misses integer # Total errors
|
---@field misses integer # Total errors
|
||||||
---@field mission string # Only for practice mode
|
---@field mission string # Only for practice mode
|
||||||
---@field noteHitStats HitStat[]|nil # Hit stats for every chip hit, only available for singleplayer if `isSelf = true`
|
---@field noteHitStats HitStat[]|nil # Hit stats for every chip hit, only available for singleplayer if `isSelf = true`
|
||||||
---@field overallCrits integer # Only for challenge results, total number of critical hits across the charts
|
|
||||||
---@field overallErrors integer # Only for challenge results, total number of error hits across the charts
|
|
||||||
---@field overallNears integer # Only for challenge results, total number of near hits across the charts
|
|
||||||
---@field passed boolean # Only for challenge results, whether or not the challenge was passed
|
|
||||||
---@field perfects integer # Total critical hits
|
---@field perfects integer # Total critical hits
|
||||||
---@field playbackSpeed number # Only for practice mode, percentage from 0.25 to 1.0
|
---@field playbackSpeed number # Only for practice mode, percentage from 0.25 to 1.0
|
||||||
---@field playerName nil|string # Only for multiplayer
|
---@field playerName nil|string # Only for multiplayer
|
||||||
---@field random boolean # Random mode bool,
|
---@field random boolean # Random mode bool,
|
||||||
---@field realTitle string # Chart title, always without player name
|
---@field realTitle string # Chart title, always without player name
|
||||||
---@field requirement_text string # Only for challenge results, the challenge requirements separated by newline character `"\n"`
|
|
||||||
---@field retryCount integer # Only for practice mode
|
---@field retryCount integer # Only for practice mode
|
||||||
---@field score integer # Result score
|
---@field score integer # Result score
|
||||||
---@field speedModType integer # Only for singleplayer, `0` = XMOD, `1` = MMOD, `2` = CMOD
|
---@field speedModType integer # Only for singleplayer, `0` = XMOD, `1` = MMOD, `2` = CMOD
|
||||||
---@field speedModValue number # Only for singleplayer, `HiSpeed` for `XMOD`, `ModSpeed` otherwise
|
---@field speedModValue number # Only for singleplayer, `HiSpeed` for `XMOD`, `ModSpeed` otherwise
|
||||||
---@field title string # Chart (with player name in multiplayer) or challenge title
|
---@field title string # Chart (with player name in multiplayer)
|
||||||
---@field uid nil|string # Only for multiplayer, UID of the player
|
---@field uid nil|string # Only for multiplayer, UID of the __viewer__
|
||||||
result = {};
|
result = {}
|
||||||
|
|
||||||
|
---Render, called every frame
|
||||||
|
---@param deltaTime number # time in seconds between frames
|
||||||
|
---@param showStats boolean # true when left FX is pressed
|
||||||
|
render = function (deltaTime, showStats) end
|
||||||
|
|
||||||
|
---This is called right after result is set, either for initial display or when the player whose score is being displayed is changed.
|
||||||
|
result_set = function () end
|
||||||
|
|
||||||
|
---The region of the screen to be saved in score screenshots.
|
||||||
|
---@return number x # top left X coordinate
|
||||||
|
---@return number y # top left Y coordinate
|
||||||
|
---@return number w # width
|
||||||
|
---@return number h # height
|
||||||
|
get_capture_rect = function () end
|
||||||
|
|
||||||
|
---Called when a screenshot has been captured successfully.
|
||||||
|
---@param path string # path to the saved screenshot
|
||||||
|
screenshot_captured = function (path) end
|
||||||
|
|
|
@ -7,6 +7,11 @@ local Sound = require("common.sound")
|
||||||
local Numbers = require('components.numbers')
|
local Numbers = require('components.numbers')
|
||||||
local VolforceWindow = require("components.volforceWindow")
|
local VolforceWindow = require("components.volforceWindow")
|
||||||
|
|
||||||
|
-- Lua code completion annotation
|
||||||
|
|
||||||
|
---@diagnostic disable-next-line
|
||||||
|
---@cast result ChallengeResult
|
||||||
|
|
||||||
-- Window variables
|
-- Window variables
|
||||||
local resX, resY
|
local resX, resY
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
|
require("common.gameconfig")
|
||||||
local VolforceWindow = require('components.volforceWindow');
|
local VolforceWindow = require('components.volforceWindow');
|
||||||
|
|
||||||
local desw = 1080;
|
local desw = 1080;
|
||||||
|
@ -13,7 +13,9 @@ local danBadgeImage = gfx.CreateSkinImage("dan.png", 0);
|
||||||
local idolFrameImage = gfx.CreateSkinImage("crew/frame.png", 0);
|
local idolFrameImage = gfx.CreateSkinImage("crew/frame.png", 0);
|
||||||
|
|
||||||
|
|
||||||
local username = game.GetSkinSetting('username') or '';
|
-- gameplay table does not have a current username field, because why would it lmao
|
||||||
|
-- workaround: retrieve it directly from Main.cfg file
|
||||||
|
local username = GameConfig["MultiplayerUsername"] or game.GetSkinSetting('username') or '';
|
||||||
|
|
||||||
local drawBestDiff = function (deltaTime, score, bestReplay, y)
|
local drawBestDiff = function (deltaTime, score, bestReplay, y)
|
||||||
if not bestReplay then return end
|
if not bestReplay then return end
|
||||||
|
|
|
@ -48,6 +48,8 @@ local defaultJacketImage = gfx.CreateSkinImage("result/default_jacket.png", 0);
|
||||||
|
|
||||||
local bestScoreBadgeImage = gfx.CreateSkinImage("result/best.png", 0);
|
local bestScoreBadgeImage = gfx.CreateSkinImage("result/best.png", 0);
|
||||||
|
|
||||||
|
local defaultCardImage = gfx.CreateSkinImage("result/default_appeal_card.png", 0)
|
||||||
|
local defaultBadgeImage = gfx.CreateSkinImage("result/default_dan.png", 0)
|
||||||
local appealCardImage = gfx.CreateSkinImage("crew/appeal_card.png", 0);
|
local appealCardImage = gfx.CreateSkinImage("crew/appeal_card.png", 0);
|
||||||
local danBadgeImage = gfx.CreateSkinImage("dan/inf.png", 0);
|
local danBadgeImage = gfx.CreateSkinImage("dan/inf.png", 0);
|
||||||
|
|
||||||
|
@ -166,7 +168,7 @@ local BOTTOM_PANEL_TRANSTION_ENTER_OFFSET = 256;
|
||||||
|
|
||||||
local highScore;
|
local highScore;
|
||||||
|
|
||||||
local username = game.GetSkinSetting('username');
|
local username = GameConfig["MultiplayerUsername"] or game.GetSkinSetting('username') or '';
|
||||||
local msg = game.GetSkinSetting("MSG");
|
local msg = game.GetSkinSetting("MSG");
|
||||||
|
|
||||||
local earlyLateBarsStats = {
|
local earlyLateBarsStats = {
|
||||||
|
@ -545,25 +547,27 @@ local drawBottomPanelContent = function(deltatime)
|
||||||
-- Draw appeal card
|
-- Draw appeal card
|
||||||
gfx.BeginPath();
|
gfx.BeginPath();
|
||||||
gfx.ImageRect(bottomPanelX + 58, bottomPanelY + 277, 103, 132,
|
gfx.ImageRect(bottomPanelX + 58, bottomPanelY + 277, 103, 132,
|
||||||
appealCardImage, 1, 0);
|
result.isSelf and appealCardImage or defaultCardImage, 1, 0);
|
||||||
|
|
||||||
-- Draw description
|
-- Draw description
|
||||||
gfx.FontSize(22)
|
gfx.FontSize(22)
|
||||||
gfx.LoadSkinFont('Digital-Serial-Bold.ttf')
|
gfx.LoadSkinFont('Digital-Serial-Bold.ttf')
|
||||||
gfx.TextAlign(gfx.TEXT_ALIGN_LEFT + gfx.TEXT_ALIGN_MIDDLE)
|
gfx.TextAlign(gfx.TEXT_ALIGN_LEFT + gfx.TEXT_ALIGN_MIDDLE)
|
||||||
gfx.Text(msg, bottomPanelX + 190, bottomPanelY + 282);
|
gfx.Text(result.isSelf and msg or ("Player "..result.displayIndex), bottomPanelX + 190, bottomPanelY + 282);
|
||||||
|
|
||||||
-- Draw username
|
-- Draw username
|
||||||
gfx.FontSize(28)
|
gfx.FontSize(28)
|
||||||
gfx.Text(username, bottomPanelX + 190, bottomPanelY + 314);
|
gfx.Text(result.playerName or username, bottomPanelX + 190, bottomPanelY + 314);
|
||||||
|
|
||||||
-- Draw dan badge
|
-- Draw dan badge
|
||||||
gfx.BeginPath();
|
gfx.BeginPath();
|
||||||
gfx.ImageRect(bottomPanelX + 187, bottomPanelY + 362, 107, 29,
|
gfx.ImageRect(bottomPanelX + 187, bottomPanelY + 362, 107, 29,
|
||||||
danBadgeImage, 1, 0);
|
result.isSelf and danBadgeImage or defaultBadgeImage, 1, 0);
|
||||||
|
|
||||||
-- Draw volforce
|
-- Draw volforce
|
||||||
|
if result.isSelf then
|
||||||
VolforceWindow.render(0, bottomPanelX + 310, bottomPanelY + 355)
|
VolforceWindow.render(0, bottomPanelX + 310, bottomPanelY + 355)
|
||||||
|
end
|
||||||
|
|
||||||
-- Draw IR text
|
-- Draw IR text
|
||||||
gfx.FontSize(22)
|
gfx.FontSize(22)
|
||||||
|
|
Binary file not shown.
After Width: | Height: | Size: 15 KiB |
Binary file not shown.
After Width: | Height: | Size: 4.8 KiB |
Loading…
Reference in New Issue