/ idol anims back to 30fps
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@ -82,7 +82,7 @@ local clearBadgeImages = {
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}
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-- ANIMS
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local idolAnimation = gfx.LoadSkinAnimation('idol', 1 / 60, 0, true);
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local idolAnimation = gfx.LoadSkinAnimation('idol', 1 / 30, 0, true);
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local transitionEnterScale = 0;
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local idolAnimTransitionScale = 0;
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@ -41,7 +41,7 @@ local settingsLabelImage = gfx.CreateSkinImage(
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local exitLabelImage = gfx.CreateSkinImage('titlescreen/labels/exit.png', 0);
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-- ANIMS
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local idolAnimation = gfx.LoadSkinAnimation('idol', 1 / 60, 0, true);
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local idolAnimation = gfx.LoadSkinAnimation('idol', 1 / 30, 0, true);
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-- AUDIO
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game.LoadSkinSample('titlescreen/bgm.wav');
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