ExperimentalGear/scripts/common/charting.lua

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local Charting = { };
function Charting.GetDisplayDifficulty(jacketPath, difficulty)
if jacketPath == nil then
return difficulty
end
local strippedPath = string.match(jacketPath:lower(), "[/\\][^\\/]+$")
if difficulty == 3 and strippedPath then
if string.find(strippedPath, "inf") ~= nil then
return 5
elseif string.find(strippedPath, "grv") ~= nil then
return 6
elseif string.find(strippedPath, "hvn") ~= nil then
return 7
elseif string.find(strippedPath, "vvd") ~= nil then
return 8
elseif string.find(strippedPath, "xcd") ~= nil then
return 9
end
end
return difficulty + 1
end
return Charting;