57 lines
1.3 KiB
Lua
57 lines
1.3 KiB
Lua
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---@diagnostic disable: duplicate-set-field
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require("core.platform.filesys")
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filesys.sep = "\\"
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---Return a string representing the current working directory
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---@return string
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function filesys.getcwd()
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local cwd, popen = "", io.popen
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local pfile, err = popen("cd")
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if not pfile or err ~= 0 then
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game.Log(tostring(filesys) .. ".getcwd() : popen failed executing " .. tostring(err), game.LOGGER_ERROR)
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return ""
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end
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cwd = pfile:read() or ""
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pfile:close()
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return cwd
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end
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local _normpath = filesys.normpath
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---Normalize `path`, collapse redundant separators and up references
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---@param path string
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---@return string
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function filesys.normpath(path)
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path = _normpath(path)
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path = path:gsub("/", "\\")
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return path
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end
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---Return a list of files and directory names in `path`
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---@param path string
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---@return string[]
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function filesys.scandir(path)
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local i, t, popen = 0, {}, io.popen
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local pfile, err = popen('dir "' .. path .. '" /b /ad')
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if not pfile or err ~= 0 then
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game.Log(tostring(filesys) .. ".scandir() : popen failed executing " .. tostring(err), game.LOGGER_ERROR)
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return {}
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end
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for filename in pfile:lines() do
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i = i + 1
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t[i] = filename
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end
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pfile:close()
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return t
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end
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