ExperimentalGear/scripts/language/call.lua

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local call = nil
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local EN = require("language.EN")
local DE = require("language.DE")
local SK = require("language.SK")
local HU = require("language.HU")
local test2 = require("language.test2")
if game.GetSkinSetting('words') == "EN" then
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call = EN
elseif game.GetSkinSetting('words') == "DE" then
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call = DE
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elseif game.GetSkinSetting('words') == "SK" then
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call = SK
elseif game.GetSkinSetting('words') == "HU" then
call = HU
elseif game.GetSkinSetting('words') == "test2" then
call = test2
end
return call